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The catastrophic impact of disasters on affected populations necessitates effective management practices to minimize the societal and economical damages caused by disasters. This pertains planning effective measures to find and rescue trapped victims in time. Search and rescue in general is very challenging, as the number of the trapped victims may be unknown and their behaviour while trying to evacuate the disaster area is prone to variations, depending on their individual cognition and social interactions. Evacuation robots have attracted attention for their role in assisting search and rescue teams to locate and save victims. A behavioural model of the victims can provide insights for both the staff and the robots in search and rescue missions on how the trapped victims act during an evacuation, and to plan the search and rescue mission accordingly. Such a model, after being validated, can also be used for analysis of the influence of the robots in search and rescue missions. This paper proposes a novel evacuation model that integrates game theory and the belief-desire-intention (BDI) framework, in order to incorporate both the interactions of the trapped victims and their cognitive processes at the individual level. The model is validated using existing benchmark models for evacuation behaviour. Furthermore, the validated model is used to assess the effectiveness of the evacuation robots within the evacuation procedure. It is found that the presence of evacuation robots does reduce the evacuation time, as a function of the trust of the victims in these robots.
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The catastrophic impact of disasters on affected populations necessitates effective management practices to minimize the societal and economical damages caused by disasters. This pertains planning effective measures to find and rescue trapped victims in time. Search and rescue in general is very challenging, as the number of the trapped victims may be unknown and their behaviour while trying to evacuate the disaster area is prone to variations, depending on their individual cognition and social interactions. Evacuation robots have attracted attention for their role in assisting search and rescue teams to locate and save victims. A behavioural model of the victims can provide insights for both the staff and the robots in search and rescue missions on how the trapped victims act during an evacuation, and to plan the search and rescue mission accordingly. Such a model, after being validated, can also be used for analysis of the influence of the robots in search and rescue missions. This paper proposes a novel evacuation model that integrates game theory and the belief-desire-intention (BDI) framework, in order to incorporate both the interactions of the trapped victims and their cognitive processes at the individual level. The model is validated using existing benchmark models for evacuation behaviour. Furthermore, the validated model is used to assess the effectiveness of the evacuation robots within the evacuation procedure. It is found that the presence of evacuation robots does reduce the evacuation time, as a function of the trust of the victims in these robots.
The impact of disasters on the affected population is catastrophic. Proper disaster management practices are needed to reduce their societal damage. This includes Search and Rescue (SaR) missions, which pertain measures to find potentially trapped victims. This task can be alleviated by the support of a fleet of SaR robots. This fleet is deployed to locate trapped victims and to report back their position to the emergency responders and potentially to follow them to track of their potential movements. Locating trapped victims is challenging, as the number of these people, their initial position and potential displacements may be unknown. A behavioral model of the victims can give insight on how they take decisions and act during an evacuation situation. Several techniques are used in the state of the art. This study proposes an evacuation model that integrates game theory into the belief-desire-intention framework. The model is validated with a benchmark from the state of the art. It is found that the model is able to produce realistic evacuation times. This depends on the distribution of the game theoretic strategies in the population. SaR robots are then added to the validated model. It is found that their presence reduces the evacuation time, depending on several parameters influencing trust of the victims in the robots. Thus, this research contributes to the field of research SaR operations by providing insight into the behaviour of the trapped victims in the presence of rescue robots.
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The impact of disasters on the affected population is catastrophic. Proper disaster management practices are needed to reduce their societal damage. This includes Search and Rescue (SaR) missions, which pertain measures to find potentially trapped victims. This task can be alleviated by the support of a fleet of SaR robots. This fleet is deployed to locate trapped victims and to report back their position to the emergency responders and potentially to follow them to track of their potential movements. Locating trapped victims is challenging, as the number of these people, their initial position and potential displacements may be unknown. A behavioral model of the victims can give insight on how they take decisions and act during an evacuation situation. Several techniques are used in the state of the art. This study proposes an evacuation model that integrates game theory into the belief-desire-intention framework. The model is validated with a benchmark from the state of the art. It is found that the model is able to produce realistic evacuation times. This depends on the distribution of the game theoretic strategies in the population. SaR robots are then added to the validated model. It is found that their presence reduces the evacuation time, depending on several parameters influencing trust of the victims in the robots. Thus, this research contributes to the field of research SaR operations by providing insight into the behaviour of the trapped victims in the presence of rescue robots.
With growing tensions in today's world, new powers rising and contesting old powers, two nations risk ending up in a so called security dilemma: One nation's increase in security threatens its opposing nation. The consequence could be the escalation of military buildups into arms races. With ongoing technological advancements, militaries around the world are expanding on autonomous capabilities that need less and less human control. In this research, I investigate under which conditions arms races for these systems between two fictitious nations may occur and how the nations can influence these. For this, I construct a system dynamics model based on literature and expert consultations and conduct experiments to generate a wide range of possible scenarios. The model results suggest that different types of arms races for autonomous military capabilities occur under specific conditions: the inferior nation lacks behind the superior nation and fills this initial gap not with a greater number of autonomous systems, but with higher quality autonomous systems, leading to an arms race in quality. Bilateral disarmament in the form of regulations on the level of autonomy seem not to be the answer for the superior nation: some of the arms racing is reduced, but the superior nation now loses both racing and non-racing scenarios. Restrict an opponent in their technological development is more effective for the superior nation. Still, the inferior nation is able to win in the specific case, where the superior nation requires "too much" human control. Generally, arms races can further be reduced when both nations avoid to be too "reactive" to each other's arming actions. This suggests, that a third party could step in and aim at relaxing the tensions between the two nations. Further, this third party could also aim at encouraging the inferior nation to raise its ethical standards. To conclude, the model can give insight into which decisions a nation or a third party can take with different goals in mind. These include, for the nations involved in a competition as a result from tensions, to either win the race towards autonomy or to prevent its opponent from winning it. A third party, interested in a peaceful world without having nations piling up autonomous military capabilities, might aim at preventing arms races whatsoever.
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With growing tensions in today's world, new powers rising and contesting old powers, two nations risk ending up in a so called security dilemma: One nation's increase in security threatens its opposing nation. The consequence could be the escalation of military buildups into arms races. With ongoing technological advancements, militaries around the world are expanding on autonomous capabilities that need less and less human control. In this research, I investigate under which conditions arms races for these systems between two fictitious nations may occur and how the nations can influence these. For this, I construct a system dynamics model based on literature and expert consultations and conduct experiments to generate a wide range of possible scenarios. The model results suggest that different types of arms races for autonomous military capabilities occur under specific conditions: the inferior nation lacks behind the superior nation and fills this initial gap not with a greater number of autonomous systems, but with higher quality autonomous systems, leading to an arms race in quality. Bilateral disarmament in the form of regulations on the level of autonomy seem not to be the answer for the superior nation: some of the arms racing is reduced, but the superior nation now loses both racing and non-racing scenarios. Restrict an opponent in their technological development is more effective for the superior nation. Still, the inferior nation is able to win in the specific case, where the superior nation requires "too much" human control. Generally, arms races can further be reduced when both nations avoid to be too "reactive" to each other's arming actions. This suggests, that a third party could step in and aim at relaxing the tensions between the two nations. Further, this third party could also aim at encouraging the inferior nation to raise its ethical standards. To conclude, the model can give insight into which decisions a nation or a third party can take with different goals in mind. These include, for the nations involved in a competition as a result from tensions, to either win the race towards autonomy or to prevent its opponent from winning it. A third party, interested in a peaceful world without having nations piling up autonomous military capabilities, might aim at preventing arms races whatsoever.
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