XZ
X. Zhou
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8 records found
1
Human-Centric Quality Assessment and Visual Attention Modeling for Point Clouds addresses a central challenge in immersive three-dimensional media: how to measure, understand, and predict human perceptual experience when interacting with high-fidelity point-cloud content in virtu
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Perceptual quality assessment of Dynamic Point Cloud (DPC) contents plays an important role in various Virtual Reality (VR) applications that involve human beings as the end user. Understanding and modeling perceptual quality assessment is greatly enriched by insights from visual
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Large multimodal models evaluation
A survey
As large multimodal models (LMMs) advance rapidly across diverse multimodal understanding and generation tasks, the need for systematic and reliable evaluation frameworks becomes increasingly critical. To address this need, this survey provides a structured overview of LMM evalua
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PointPCA+
A Full-reference Point Cloud Quality Assessment Metric with PCA-based Features
This paper introduces an enhanced Point Cloud Quality Assessment (PCQA) metric, termed PointPCA+, as an extension of PointPCA, with a focus on computational simplicity and feature richness. PointPCA+ refines the original PCA-based descriptors by employing Principal Component Anal
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UVG-CWI-DQPC
Dual-Quality Point Cloud Dataset for Volumetric Video Applications
Volumetric video is a key enabler of immersive extended reality (XR) experiences and is often represented using point clouds for their structural simplicity. However, capturing volumetric content through multi-view acquisition and depth sensing poses many challenges, such as occl
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As 3D immersive media continues to gain prominence, Point Cloud Quality Assessment (PCQA) is essential for ensuring high-quality user experiences. This paper introduces ViSam-PCQA, a no-reference PCQA metric guided by visual saliency information across three modalities, which fac
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ComPEQ-MR
Compressed Point Cloud Dataset with Eye Tracking and Quality Assessment in Mixed Reality
Point clouds (PCs) have attracted researchers and developers due to their ability to provide immersive experiences with six degrees of freedom (6DoF). However, there are still several open issues in understanding the Quality of Experience (QoE) and visual attention of end users w
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Deciphering Perceptual Quality in Colored Point Cloud
Prioritizing Geometry or Texture Distortion?
Point clouds represent one of the prevalent formats for 3D content. Distortions introduced at various stages in the point cloud processing pipeline affect the visual quality, altering their geometric composition, texture information, or both. Understanding and quantifying the imp
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