14 records found
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Methodology for controlling contact forces in interactive grasping simulation
Attentive user interface for interaction within virtual reality environments based on gaze analysis
Force feedback generation for string based haptic systems
Path generation in virtual reality environment based on gaze analysis
A new principle for controlling contact forces in interactive grasping simulation
Obstacle avoidance in simulated environment using eye tracking technologies
The role of visual feedback in interactive grasping simulation
Comparing kinematic and dynamic hand models for interactive grasping simulation
Simulation of product's grasping
Interactive force control in real time simulation of grasping virtual objects
Implementing real time grasping simulation based on anthropometric data
A new approach to interactive grasping simulation of product concepts in a virtual reality environment
A study of real time simulation of grasping in user-product interaction
Augmenting detected hand motion data by using an active hand model for virtual surface design