GV
G. Vaidya
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In the ever-evolving field of music technology, new solutions continue to emerge that enhance musical expression and creativity. This thesis introduces WaveTune, a novel lightweight hand gesture recognition system that enables real-time control of musical composition and performance through natural hand motions.
WaveTune utilizes Millimeter Wave radar technology to capture gesture data, combined with optimized deep learning techniques for real-time recognition. This provides an accessible and non-intrusive platform for gesture control that enhances privacy since no visual data is recorded. Users can dynamically select tracks and control musical parameters in real-time using expressive hand motions, integrating seamlessly with music software.
A key innovation of WaveTune is the development of an optimized gesture recognition model that achieves high accuracy for real-time music interaction while minimizing complexity. This is accomplished through novel optimizations to a state-of-the-art point cloud classification architecture, resulting in an efficient and tailored model for fluid musical control.
Furthermore, WaveTune promotes open-source collaboration by providing full access to code, configurations and datasets, inviting the community to build upon this system. ...
WaveTune utilizes Millimeter Wave radar technology to capture gesture data, combined with optimized deep learning techniques for real-time recognition. This provides an accessible and non-intrusive platform for gesture control that enhances privacy since no visual data is recorded. Users can dynamically select tracks and control musical parameters in real-time using expressive hand motions, integrating seamlessly with music software.
A key innovation of WaveTune is the development of an optimized gesture recognition model that achieves high accuracy for real-time music interaction while minimizing complexity. This is accomplished through novel optimizations to a state-of-the-art point cloud classification architecture, resulting in an efficient and tailored model for fluid musical control.
Furthermore, WaveTune promotes open-source collaboration by providing full access to code, configurations and datasets, inviting the community to build upon this system. ...
In the ever-evolving field of music technology, new solutions continue to emerge that enhance musical expression and creativity. This thesis introduces WaveTune, a novel lightweight hand gesture recognition system that enables real-time control of musical composition and performance through natural hand motions.
WaveTune utilizes Millimeter Wave radar technology to capture gesture data, combined with optimized deep learning techniques for real-time recognition. This provides an accessible and non-intrusive platform for gesture control that enhances privacy since no visual data is recorded. Users can dynamically select tracks and control musical parameters in real-time using expressive hand motions, integrating seamlessly with music software.
A key innovation of WaveTune is the development of an optimized gesture recognition model that achieves high accuracy for real-time music interaction while minimizing complexity. This is accomplished through novel optimizations to a state-of-the-art point cloud classification architecture, resulting in an efficient and tailored model for fluid musical control.
Furthermore, WaveTune promotes open-source collaboration by providing full access to code, configurations and datasets, inviting the community to build upon this system.
WaveTune utilizes Millimeter Wave radar technology to capture gesture data, combined with optimized deep learning techniques for real-time recognition. This provides an accessible and non-intrusive platform for gesture control that enhances privacy since no visual data is recorded. Users can dynamically select tracks and control musical parameters in real-time using expressive hand motions, integrating seamlessly with music software.
A key innovation of WaveTune is the development of an optimized gesture recognition model that achieves high accuracy for real-time music interaction while minimizing complexity. This is accomplished through novel optimizations to a state-of-the-art point cloud classification architecture, resulting in an efficient and tailored model for fluid musical control.
Furthermore, WaveTune promotes open-source collaboration by providing full access to code, configurations and datasets, inviting the community to build upon this system.
Recently non-image-based data capturing methods such as sensors like RF, ultrasonic or radars, Wi-Fi, Bluetooth, etc for People Counting (PC) applications have gained momentum as an alternative to camera-based systems due to the preference for privacy preservation. Among them mm-wave radars are a strong choice for data capture since they consume less power, they are robust to the extremes of weather and environment. Further, they record data in the form of a collection of points making them computationally lightweight. However, such type of data becomes a challenge when used outdoors since those environments are complex. It becomes extremely difficult to separately identify individuals from the collection of points. This makes PC outcomes inaccurate when using radar data.
Therefore, in our project, we aimed to address these limitations of using mm-wave radar data. We treated groups of people as a unit, distinguishing them based on the number of people in the group. In this way, we were able to count the number of people by detecting the group size. To achieve this, we processed the raw radar output data made available by the AMS Institute into a dataset to suit our chosen deep learning model. Through a literature survey, we found that computer vision algorithms based on Deep Neural Networks (DNN), detect objects while maintaining a balance between speed and accuracy. Moreover, DNNs are capable of extracting features more effectively than traditional Machine Learning models. We selected the YOLOv8 model by Ultralytics after concluding our literature survey, as the most suitable model for our research problem. However, the selected model accepts three-channel images and videos to detect objects. Therefore, we customized the YOLOv8 model as well as formatted our radar data into a four-channel tensor input which would be acceptable by the model. We were successful in detecting groups of up to four people outdoors with a detection accuracy of 79.21%.
...
Therefore, in our project, we aimed to address these limitations of using mm-wave radar data. We treated groups of people as a unit, distinguishing them based on the number of people in the group. In this way, we were able to count the number of people by detecting the group size. To achieve this, we processed the raw radar output data made available by the AMS Institute into a dataset to suit our chosen deep learning model. Through a literature survey, we found that computer vision algorithms based on Deep Neural Networks (DNN), detect objects while maintaining a balance between speed and accuracy. Moreover, DNNs are capable of extracting features more effectively than traditional Machine Learning models. We selected the YOLOv8 model by Ultralytics after concluding our literature survey, as the most suitable model for our research problem. However, the selected model accepts three-channel images and videos to detect objects. Therefore, we customized the YOLOv8 model as well as formatted our radar data into a four-channel tensor input which would be acceptable by the model. We were successful in detecting groups of up to four people outdoors with a detection accuracy of 79.21%.
...
Recently non-image-based data capturing methods such as sensors like RF, ultrasonic or radars, Wi-Fi, Bluetooth, etc for People Counting (PC) applications have gained momentum as an alternative to camera-based systems due to the preference for privacy preservation. Among them mm-wave radars are a strong choice for data capture since they consume less power, they are robust to the extremes of weather and environment. Further, they record data in the form of a collection of points making them computationally lightweight. However, such type of data becomes a challenge when used outdoors since those environments are complex. It becomes extremely difficult to separately identify individuals from the collection of points. This makes PC outcomes inaccurate when using radar data.
Therefore, in our project, we aimed to address these limitations of using mm-wave radar data. We treated groups of people as a unit, distinguishing them based on the number of people in the group. In this way, we were able to count the number of people by detecting the group size. To achieve this, we processed the raw radar output data made available by the AMS Institute into a dataset to suit our chosen deep learning model. Through a literature survey, we found that computer vision algorithms based on Deep Neural Networks (DNN), detect objects while maintaining a balance between speed and accuracy. Moreover, DNNs are capable of extracting features more effectively than traditional Machine Learning models. We selected the YOLOv8 model by Ultralytics after concluding our literature survey, as the most suitable model for our research problem. However, the selected model accepts three-channel images and videos to detect objects. Therefore, we customized the YOLOv8 model as well as formatted our radar data into a four-channel tensor input which would be acceptable by the model. We were successful in detecting groups of up to four people outdoors with a detection accuracy of 79.21%.
Therefore, in our project, we aimed to address these limitations of using mm-wave radar data. We treated groups of people as a unit, distinguishing them based on the number of people in the group. In this way, we were able to count the number of people by detecting the group size. To achieve this, we processed the raw radar output data made available by the AMS Institute into a dataset to suit our chosen deep learning model. Through a literature survey, we found that computer vision algorithms based on Deep Neural Networks (DNN), detect objects while maintaining a balance between speed and accuracy. Moreover, DNNs are capable of extracting features more effectively than traditional Machine Learning models. We selected the YOLOv8 model by Ultralytics after concluding our literature survey, as the most suitable model for our research problem. However, the selected model accepts three-channel images and videos to detect objects. Therefore, we customized the YOLOv8 model as well as formatted our radar data into a four-channel tensor input which would be acceptable by the model. We were successful in detecting groups of up to four people outdoors with a detection accuracy of 79.21%.