House of Boredom

Grab a chair and start doing nothing

Master Thesis (2026)
Author(s)

M.E. Brink (TU Delft - Architecture and the Built Environment)

Contributor(s)

V.L. de Vries – Mentor (TU Delft - Architecture and the Built Environment)

L.M. Klitsie – Mentor (TU Delft - Architecture and the Built Environment)

Faculty
Architecture and the Built Environment
More Info
expand_more
Publication Year
2026
Language
English
Graduation Date
15-06-2026
Awarding Institution
Delft University of Technology
Programme
Architecture, Urbanism and Building Sciences, Explorelab
Faculty
Architecture and the Built Environment
Downloads counter
11
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

We have lost the ability to do nothing. The contemporary city is shaped by constant movement, stimulation, and productivity, and almost every building is designed to support these conditions. In response, House of Boredom explores the opposite: a new architecture typology of inactivity that creates space for mental rest, reflection, and creativity. House of Boredom is deliberately located beneath one of the busiest bridges in the Netherlands: the Van Brienenoord Bridge in Rotterdam. The relentless flow of traffic generates continuous white noise beneath the bridge, which, combined with the monumental scale of the structure, creates a sense of estrangement. Here, visitors are confronted with the absurdity of constant movement and acceleration overhead.

The design of the building is informed by a three-day stay in a monastery, used as a reference for studying rhythms of inactivity, silence, and repetition. House of Boredom has a rhythmic and repetitive composition of brick and concrete that creates a sense of calm and predictability. Corridors with integrated benches encourage visitors to stay rather than move towards a specific destination. Tactile materials make slow time visible through the movement of light, shifting shadows, and the gradual weathering of surfaces. The building contains an interior without a clearly defined programme. One wall is entirely filled with folding chairs, ready to be picked up and rolled onto the island, where they become part of a simple ritual of slowing down. Visitors can take a chair, find a place to sit, and do nothing. In this way, the chairs help people step out of the accelerated rhythms of everyday life and rediscover the capacity to be bored.

Files

License info not available
License info not available