Learning about science, technology, engineering and mathematics (STEM) through play
Hanno van Keulen (Science Education and Communication)
Mariska Venema (Hogeschool Windesheim)
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Abstract
PURPOSE OF THE CHAPTER
The purpose of this chapter is to illuminate how children come to understand the world they live in through playing with material objects and through linguistic interaction with each other and with more experienced peers and adults.
After studying this chapter, you should be able to
• describe STEM pedagogies that are applicable in early childhood education
• relate children’s cognitive development to playing with authentic materials
• differentiate between age-related formats of play: object use, object play, phantasy play, scenario play
• appreciate the importance of a child’s interaction with peers and more experienced adults in understanding the material world and developing adequate linguistic skills
• derive play-based activities and scenarios from situations and professions in the world of science and engineering.
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