A multi-pass method for accelerated spectral sampling

Journal Article (2021)
Author(s)

M. van de Ruit (TU Delft - Computer Graphics and Visualisation)

E. Eisemann (TU Delft - Computer Graphics and Visualisation)

DOI related publication
https://doi.org/10.1111/cgf.14408 Final published version
More Info
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Publication Year
2021
Language
English
Issue number
7
Volume number
40
Pages (from-to)
141-148
Downloads counter
152

Abstract

Spectral Monte Carlo rendering can simulate advanced light phenomena, such as chromatic dispersion, but typically shows a slow convergence behavior. Properly sampling the spectral domain can be challenging in scenes with many complex spectral distributions. To this end, we propose a multi-pass approach. We build and store coarse screen-space estimates of incident spectral radiance and use these to then importance sample the spectral domain. Hereby, we lower variance and reduce noise with little overhead. Our method handles challenging scenarios with difficult spectral distributions, many different emitters, and participating media. Finally, it can be integrated into existing spectral rendering methods for an additional acceleration.