Semi-automated indoor geometry reconstruction for daylight simulation

Journal Article (2026)
Author(s)

Nima Forouzandeh (TU Delft - Architecture and the Built Environment)

Jin Huang (TU Delft - Architecture and the Built Environment)

Liangliang Nan (TU Delft - Architecture and the Built Environment)

Eleonora Brembilla (TU Delft - Architecture and the Built Environment)

Jantien Stoter (TU Delft - Architecture and the Built Environment)

Research Group
Environmental & Climate Design
DOI related publication
https://doi.org/10.1016/j.buildenv.2025.114045 Final published version
More Info
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Publication Year
2026
Language
English
Research Group
Environmental & Climate Design
Journal title
Building and Environment
Volume number
289
Article number
114045
Page Views
1
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Abstract

This study presents a semi-automatic pipeline for reconstructing indoor geometries from point cloud data for daylight simulation. The pipeline generates watertight models of permanent architectural surfaces with window boundaries through three steps: (1) preprocessing, (2) permanent structure reconstruction, and (3) window boundary extraction. The pipeline was evaluated in four rooms of varying complexity against manually reconstructed models using visual and geometrical comparisons, and by comparing daylight availability and glare metrics calculated from Radiance results. Geometric deviations in terms of Chamfer Distance (CD) were found to be smaller than one centimetre for regular rooms and up to 51 cm for complex rooms. Across annual daylight metrics, sDA and ASE showed less than 6 % bias, while UDIa exhibited spatial biases ranging from approximately −2% to 40%, and the mean TAI bias remained below 16% in all rooms. The Daylight Glare Probability (DGP) error remained under 4 %, and the modelling time did not exceed 5 min for any scenario. The approach enables rapid generation of simulation-ready models with acceptable accuracy for Climate-based daylight modelling (CBDM).