Talk and Tools

The best of both worlds in mobile user interfaces for E-coaching

Journal Article (2017)
Author(s)

Robbert Jan Beun (Universiteit Utrecht)

S. Fitrianie (Universiteit Utrecht)

Fiemke Griffioen-Both (Universiteit Utrecht)

Sandor Spruit (Universiteit Utrecht)

Corine Horsch (TU Delft - Interactive Intelligence)

Jaap Lancee (Universiteit van Amsterdam)

Willem Paul Brinkman (TU Delft - Interactive Intelligence)

Research Group
Interactive Intelligence
Copyright
© 2017 Robbert Jan Beun, S. Fitrianie, Fiemke Griffioen-Both, Sandor Spruit, C.H.G. Horsch, Jaap Lancee, W.P. Brinkman
DOI related publication
https://doi.org/10.1007/s00779-017-1021-5
More Info
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Publication Year
2017
Language
English
Copyright
© 2017 Robbert Jan Beun, S. Fitrianie, Fiemke Griffioen-Both, Sandor Spruit, C.H.G. Horsch, Jaap Lancee, W.P. Brinkman
Research Group
Interactive Intelligence
Issue number
4
Volume number
21
Pages (from-to)
661-674
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Abstract

In this paper, a user interface paradigm, called Talk-and-Tools, is presented for automated e-coaching. The paradigm is based on the idea that people interact in two ways with their environment: symbolically and physically. The main goal is to show how the paradigm can be applied in the design of interactive systems that offer an acceptable coaching process. As a proof of concept, an e-coaching system is implemented that supports an insomnia therapy on a smartphone. A human coach was replaced by a cooperative virtual coach that is able to interact with a human coachee. In the interface of the system, we distinguish between a set of personalized conversations (“Talk”) and specialized modules that form a coherent structure of input and output facilities (“Tools”). Conversations contained a minimum of variation to exclude unpredictable behavior but included the necessary mechanisms for variation to offer personalized consults and support. A variety of system and user tests was conducted to validate the use of the system. After a 6-week therapy, some users spontaneously reported the experience of building a relationship with the e-coach. It is concluded that the addition of a conversational component fills an important gap in the design of current mobile systems.