Sailing+, Dynamic Water Animation and Interaction through Hybrid Wave Model

Bachelor Thesis (2022)
Author(s)

L. Jonker (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Contributor(s)

Mark Winter – Mentor (TU Delft - Computer Graphics and Visualisation)

B.C. Baas – Mentor (TU Delft - Computer Graphics and Visualisation)

Elmar Eisemann – Mentor (TU Delft - Computer Graphics and Visualisation)

Marcel J T Reinders – Graduation committee member (TU Delft - Pattern Recognition and Bioinformatics)

Faculty
Electrical Engineering, Mathematics and Computer Science
Copyright
© 2022 Luc Jonker
More Info
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Publication Year
2022
Language
English
Copyright
© 2022 Luc Jonker
Graduation Date
24-06-2022
Awarding Institution
Delft University of Technology
Project
['CSE3000 Research Project']
Programme
['Computer Science and Engineering']
Faculty
Electrical Engineering, Mathematics and Computer Science
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Abstract

For mobile augmented or virtual reality applications with limited processing power, representing realistic water geometry is a challenge. Many existing solutions are simulations that can only run at interactive rates on desktop computers. This paper presents a lightweight approximative approach to water representation achieved through mesh LOD via clip-mapping, lightweight Gerstner wave calculations, and approximative texture-based effects for boat-geometry interaction. The foundational method is extensible to many applications modeling water geometry, or even landscapes, at a low performance cost.

Files

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