DaisyRiot

Building a global illumination renderer based on radiosity

Student Report (2019)
Author(s)

V.T. Hoveling (TU Delft - Electrical Engineering, Mathematics and Computer Science)

M.A.T. Roelvink (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Contributor(s)

E. Eisemann – Mentor (TU Delft - Computer Graphics and Visualisation)

Faculty
Electrical Engineering, Mathematics and Computer Science
Copyright
© 2019 Vera Hoveling, Marijn Roelvink
More Info
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Publication Year
2019
Language
English
Copyright
© 2019 Vera Hoveling, Marijn Roelvink
Graduation Date
16-04-2019
Awarding Institution
Delft University of Technology
Project
['Honours programme 2019']
Faculty
Electrical Engineering, Mathematics and Computer Science
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Abstract

This report documents the DaisyRiot global illumination renderer. The renderer applies the radiosity method and uses spectral rendering in order to simulate fluorescent materials: materials can reflect energy of a given frequency at another frequency. Rendering is accelerated by NVIDIA OptiX and CUDA parallelization. In this document you will find details of the design of the renderer, its architecture, a discussion of its results and performance and a reflection on its future. All source code is released online: github.com/asylunatic/DaisyRiot.

Files

DaisyRiot_Report.pdf
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