anchoring the design process

A framework to make the designerly way of thinking explicit in architectural design education

Doctoral Thesis (2020)
Author(s)

E.J.G.C. van Dooren (TU Delft - Architectural Engineering)

Contributor(s)

M.F. Asselbergs – Promotor (TU Delft - Architectural Engineering)

M.J. van Dorst – Promotor (TU Delft - Environmental Technology and Design)

H.P.A. Boshuizen – Promotor (University of Turku, Open University of the Netherlands)

J.J.G. van Merriënboer – Promotor (Maastricht University)

Research Group
Architectural Engineering
Copyright
© 2020 E.J.G.C. van Dooren
DOI related publication
https://doi.org/10.7480/abe.2020.17
More Info
expand_more
Publication Year
2020
Language
English
Copyright
© 2020 E.J.G.C. van Dooren
Research Group
Architectural Engineering
Bibliographical Note
A+BE I Architecture and the Built Environment No 17 (2020)@en
ISBN (print)
978-94-6366-299-4
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

This thesis proposes a framework to address the design process in design education. Building upon the assumption that teachers, being professional designers, do not discuss the design process in the architectural design studio and do not have a vocabulary to do so, five generic elements or anchor points are defined which represent the basic design skills. The validity of the framework and the assumption is tested respectively in interviews with a variety of designers and in observations of dialogues between teachers and students. In the final test the design process is addressed in the design studio: the first experiences show that students’ understanding and self-efficacy may increase.
The five elements enable teachers and students to address the designerly attitude. The way designers reason consist of: (1) experimentation; an experimentation-based way of thinking; how to explore and reflect, (2) the frame of reference; a knowledge-based way of thinking; how to work with common and proven ‘professional’ knowledge, and (3) the guiding theme; a value-based way of thinking; how to take a position in the design process. Next to that, (4) the laboratory is the (visual) language or set of means designers use to think designerly, and (5) the domains are the playing field of the designer, the product aspects s/he should address.

Files

9789463662994_WEB.pdf
(pdf | 11.1 Mb)
License info not available