A computational approach for renewable architecture

A Generative Design Approach Using Bioplastics and Earth

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Abstract

Architecture has been using materials that are extremely durable, disregarding the lifespan and purpose of the structure. While this approach to materiality provides a high standard for structural stability and environmental control, it also causes a large volume of waste at the end of the life span of the building. While the material that’s been used mostly cannot be recycled, reused or biodegrade; it also forced the next structure to extract new resources from the environment. Introducing environment friendly materials and utilizing these materials efficiently in the design process is critical as the consumption of natural resources is becoming dangerously high.

Computation has been used for optimization of form and shape for decades. This research attempts to understand environmentally friendly materials, mud and bioplastics, and develop a computational design method that will implement these new materials behaviour and optimizing their use of them in the design process.