P. Nourian
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34 records found
1
EquiCity game
A mathematical serious game for participatory design of spatial configurations
We propose a mathematical framework for developing social-choice games that are designed to mediate decision-making processes for city planning, urban area redevelopment, and architectural configuration of urban housing complexes. The proposed framework features a digital serious gaming approach for participatory design to support transparency and inclusion in the process of decision-making and ensure an equitable balance of sustainable development goals in spatial design outcomes. The mathematical process consists of a Markovian design machine for balancing the design decisions of actors, a massing configurator equipped with fuzzy logic and multi-criteria decision analysis, algebraic graph-theoretical accessibility evaluators, and automated solar-climatic evaluators using geospatial computational geometry. We demonstrate the effectiveness of the framework by implementing a multi-player online game that facilitates a participatory decision-making workshop for forming multi-functional building complexes by providing a generative configurator equipped with automated appraisal/scoring mechanisms for revealing the aggregate impact of alternatives. The EquiCity game empowers a group of decision-makers to reach a fair consensual spatial design by mathematically simulating many rounds of reasonable trade-offs between their decisions, with different levels of interest or control over various types of investments. The novelty of the framework is in its capability to encompass decision-making about the most idiosyncratic aspects of a site related to its heritage status and cultural significance to the most generic aspects such as balancing access to sunlight for the site while respecting ‘the right to sunlight’ of the neighbours of the site, ensuring coherence of the entire configuration with regards to a network of desired closeness ratings, the satisfaction of a programme of requirements, and intricately balancing individual development goals in conjunction with communal goals and environmental design codes.
This study presents a systematic review of the literature on decision support for designing hospital layouts using spatial network analysis and/or simulation modelling. The review includes 102 articles, which are classified into five different categories concerning their layout-related challenges. Specifically, the categories include overcrowding, patient waiting times, visibility & staff interaction, wayfinding & walkability, and other issues such as hospital-acquired infections. The main finding is the cross-referenced table of different performance issues related to the hospital layout to different assessment methods, indicators, and quality criteria. The review suggests prospects for associating hospital design problems/challenges with spatial layout, as well as a framework for developing methods for layout representation, aggregation and relativization borrowing from the fields of transport planning and operations research. The main focus of this study lies in the spatial layout. Viewing the spatial complexity of a hospital as an indoor spatial environment is at least as complex as an urban environment, thus justifying a geographical approach; hence we expand the scope of the literature review to papers that may not directly address hospital design but have relations to spatial decision support systems.
Values (why to conserve) and Attributes (what to conserve) are essential concepts of cultural heritage. Recent studies have been using social media to map values and attributes conveyed by the public to cultural heritage. However, it is rare to connect heterogeneous modalities of images, texts, geo-locations, timestamps, and social network structures to mine the semantic and structural characteristics therein. This study presents a methodological framework for constructing such multi-modal datasets using posts and images on Flickr for graph-based machine learning (ML) tasks concerning heritage values and attributes. After data pre-processing using pre-trained ML models, the multi-modal information of visual contents and textual semantics are modelled as node features and labels, while their social relationships and spatio-temporal contexts are modelled as links in Multi-Graphs. The framework is tested in three cities containing UNESCO World Heritage properties—Amsterdam, Suzhou, and Venice— which yielded datasets with high consistency for semi-supervised learning tasks. The entire process is formally described with mathematical notations, ready to be applied in provisional tasks both as ML problems with technical relevance and as urban/heritage study questions with societal interests. This study could also benefit the understanding and mapping of heritage values and attributes for future research in global cases, aiming at inclusive heritage management practices. Moreover, the proposed framework could be summarized as creating attributed graphs from unstructured social media data sources, ready to be applied in a wide range of use cases.
Home and Healthcare
The prospect of home adaptation through a computational design decision-support system
Optimal Design of new Hospitals
A Computational Workflow for Stacking, Zoning, and Routing
Collective Intelligence
A Human-Centric Approach Toward Scientific Design
GoDesign
A modular generative design framework for mass-customization and optimization in architectural design
Global citizens and world heritage
Social inclusion of online communities in heritage planning
Reconfigurable Domes
Computational design of dry-fit blocks for modular vaulting
“What is OUV” revisited
A computational interpretation on the statements of outstanding universal value
WHOSe Heritage
Classification of UNESCO World Heritage Statements of "outstanding Universal Value" with Soft Labels
The UNESCO World Heritage List (WHL) includes the exceptionally valuable cultural and natural heritage to be preserved for mankind. Evaluating and justifying the Outstanding Universal Value (OUV) is essential for each site inscribed in the WHL, and yet a complex task, even for experts, since the selection criteria of OUV are not mutually exclusive. Furthermore, manual annotation of heritage values and attributes from multi-source textual data, which is currently dominant in heritage studies, is knowledge-demanding and timeconsuming, impeding systematic analysis of such authoritative documents in terms of their implications on heritage management. This study applies state-of-the-art NLP models to build a classifier on a new dataset containing Statements of OUV, seeking an explainable and scalable automation tool to facilitate the nomination, evaluation, research, and monitoring processes of World Heritage sites. Label smoothing is innovatively adapted to improve the model performance by adding prior interclass relationship knowledge to generate soft labels. The study shows that the best models fine-tuned from BERT and ULMFiT can reach 94.3% top-3 accuracy. A human study with expert evaluation on the model prediction shows that the models are sufficiently generalizable. The study is promising to be further developed and applied in heritage research and practice.
A discrete event simulation procedure for validating programs of requirements
The case of hospital space planning
Decision-Making as a Social Choice Game
Gamifying an urban redevelopment process in search for consensus
The paper reports the formulation, the design, and the results of a serious game developed for structuring negotiations concerning the redevelopment of a university campus with various stakeholders. The main aim of this research was to formulate the redevelopment planning problem as an abstract and discrete decision-making problem involving multiple actions, multiple actors with preconceived gains and losses with respect to the comprising actions, and decisions as combinations of actions. Using fictitious and yet realistic scenarios and stakeholders as simulation, the results evidence how different levels of democratic participation and different modes of moderation can affect reaching a consensus and present in a mathematical characterisation of a consensus as a state of equilibrium. The small set of actions and actors enabled a chance to compute a theoretically optimal state of consensus, where the efficiency and the effectiveness of different modes of moderation and participatory rights could be observed and analysed.