MUSIC MARVEL

The playground of unconsciousness

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Abstract

The final conception of my music marvel is to create a binary musical community center with auditorium and rooms for music therapy/school purposes but also creating a space for urban “flaneur” the wanderer of the city that can visit accidently and still have memorable experiences through seasonal exhibitions and pop up shows. The space will be divided into active and passive spaces, in which the active space will consist of an auditorium and acoustics insulated rooms for musical activities, and the passive space with an amphitheater in an open space with possibilities to enclose or create exhibitions through ephemeral structures such as scaffolding. The two spaces will be “divided” through a sphere roof structure creating a “surreal” different experience both from the outside and in the inside. The dome will also help with the passive climate system making the center more sustainable. Although defined, the active spaces also can be flexible as they will have modular adaptable structures that can become the desired size.



“Form does not follow function. Function follows vision. Vision follows reality.” ( Kiesler,1949)



As Huizinga states in his book Homo Ludens, it is essential for humanity to maintain the play element for the development of society. As a result, the Music Marvel initiative may benefit society by adding a layer of that playfulness to the urban environment. More than just playfulness, it will be a place where music will be boosted to reach the guests’ unconscious thoughts and assist them escape the stresses of everyday life.
The structure will serve both as cultural hub and an artifact, with the goal of assisting in qualifying the city by inspiring discussions that go beyond the architecture but as a vehicle and instrument for change. A mental curating center through music.