An asynchronous, forward-backward, distributed generalized nash equilibrium seeking algorithm

Conference Paper (2019)
Author(s)

Carlo Cenedese (Rijksuniversiteit Groningen)

Giuseppe Belgioioso (Eindhoven University of Technology)

S. Grammatico (TU Delft - Team Bart De Schutter)

Ming Cao (Rijksuniversiteit Groningen)

Research Group
Team Bart De Schutter
DOI related publication
https://doi.org/10.23919/ECC.2019.8795952
More Info
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Publication Year
2019
Language
English
Research Group
Team Bart De Schutter
Pages (from-to)
3508-3513
ISBN (electronic)
978-3-907144-00-8

Abstract

In this paper, we propose an asynchronous distributed algorithm for the computation of generalized Nash equilibria in noncooperative games, where the players interact via an undirected communication graph. Specifically, we extend the paper 'Asynchronous distributed algorithm for seeking generalized Nash equilibria' by Yi and Pavel: we redesign the asynchronous update rule using auxiliary variables over the nodes rather than over the edges. This key modification renders the algorithm scalable for highly interconnected games. The derived asynchronous algorithm is robust against delays in the communication and it eliminates the idle times between computations, hence modeling a more realistic interaction between players with different update frequencies. We address the problem from an operator-theoretic perspective and design the algorithm via a preconditioned forward-backward splitting. Finally, we numerically simulate the algorithm for the Cournot competition in networked markets.

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