Real-Time Relighting of Human Faces with a Low-Cost Setup

Journal Article (2022)
Author(s)

Nejc MačEk (Student TU Delft)

B. Usta (TU Delft - Computer Graphics and Visualisation)

Elmar Eisemann (TU Delft - Computer Graphics and Visualisation)

R. Guerra Marroquim (TU Delft - Computer Graphics and Visualisation)

Research Group
Computer Graphics and Visualisation
Copyright
© 2022 Nejc MačEk, B. Usta, E. Eisemann, Ricardo Marroquim
DOI related publication
https://doi.org/10.1145/3522626
More Info
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Publication Year
2022
Language
English
Copyright
© 2022 Nejc MačEk, B. Usta, E. Eisemann, Ricardo Marroquim
Research Group
Computer Graphics and Visualisation
Issue number
1
Volume number
5
Reuse Rights

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Abstract

Video-streaming services usually feature post-processing effects to replace the background. However, these often yield inconsistent lighting. Machine-learning-based relighting methods can address this problem, but, at real-time rates, are restricted to a low resolution and can result in an unrealistic skin appearance. Physically-based rendering techniques require complex skin models that can only be acquired using specialised equipment. Our method is lightweight and uses only a standard smartphone. By correcting imperfections during capture, we extract a convincing physically-based skin model. In combination with suitable acceleration techniques, we achieve real-time rates on commodity hardware.

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