Lunar Playscape
Designing a Climbing-based Habitat for Body and Space Interaction
Jonathan (TU Delft - Architecture and the Built Environment)
HH Bier – Mentor (TU Delft - Building Knowledge)
F. Adema – Mentor (TU Delft - Teachers of Practice / AE+T)
A.J. Hidding – Mentor (TU Delft - Building Knowledge)
Rene van de Velde – Graduation committee member (TU Delft - Landscape Architecture)
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Abstract
This research explores the concept of a climbing-based lunar habitat as an alternative to conventional static environments, focusing on human body interaction in reduced gravity. Inspired by the natural formations of lunar lava tubes, the project investigates how irregular, vertical, and multi-directional surfaces can redefine movements and spatial engagement in extraterrestrial architecture. By studying the ergonomics of movement in low gravity, including climbing, hopping, and other dynamic body coordination, the research challenges the sedentary work-life paradigm commonly found in on-Earth architecture. A key aspect of the study is the relationship between human movement and architectural form, informed by both computational design and material exploration. Comparative analysis of terrestrial lava tubes and human adaptability in extreme environments provides insights into spatial design strategies for lunar habitation. Additionally, fabrication method such as 3D printing is explored to develop construction techniques suited for lunar materials.
Ultimately, this project aims to create a playscape-inspired habitat that not only supports basic functions of survival, but also enhances physical and psychological well-being through active engagement with the built environment.