F. Adema
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Lunar Playscape
Designing a Climbing-based Habitat for Body and Space Interaction
Ultimately, this project aims to create a playscape-inspired habitat that not only supports basic functions of survival, but also enhances physical and psychological well-being through active engagement with the built environment. ...
Ultimately, this project aims to create a playscape-inspired habitat that not only supports basic functions of survival, but also enhances physical and psychological well-being through active engagement with the built environment.
Terraforming Moon
Humanizing Lunar Living through Human-centric Design
The project departs from examining human behaviour living in an isolated, confined, and extreme (ICE) environment, drawing insights from analogue missions, space station precedents, lunar surface expeditions, and related experiences – through which one of the leading causes of frustration is found: lack of variation in privacy. By extrapolating the research into personas and activity-based design, this project set design parameters to support social integration while preserving personal space. A key objective is to create distinct transitions between functional spaces, allowing different social interactions to occur, thereby catering to the inhabitants’ personal preferences and social dynamics.
The research employs computational design methods to explore possible spatial configurations, integrating In-Situ Resource Utilization (ISRU) and component-based construction for scalability and adaptability. A bottom-up design approach ensures that user needs, activities, and interactions drive spatial organization, with activity-based design shaping program distribution and form optimization. The project also speculates on future construction methods, combining robotic assembly and mass customization for efficient yet personalized environments.
By shifting the focus from purely functional to humanized lunar habitation, this research contributes a novel architectural approach that enhances astronaut well-being. The findings offer valuable insights not only for lunar bases but also for terrestrial architecture in extreme environments, redefining how spatial design can support interaction and individuality within isolated habitats.
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The project departs from examining human behaviour living in an isolated, confined, and extreme (ICE) environment, drawing insights from analogue missions, space station precedents, lunar surface expeditions, and related experiences – through which one of the leading causes of frustration is found: lack of variation in privacy. By extrapolating the research into personas and activity-based design, this project set design parameters to support social integration while preserving personal space. A key objective is to create distinct transitions between functional spaces, allowing different social interactions to occur, thereby catering to the inhabitants’ personal preferences and social dynamics.
The research employs computational design methods to explore possible spatial configurations, integrating In-Situ Resource Utilization (ISRU) and component-based construction for scalability and adaptability. A bottom-up design approach ensures that user needs, activities, and interactions drive spatial organization, with activity-based design shaping program distribution and form optimization. The project also speculates on future construction methods, combining robotic assembly and mass customization for efficient yet personalized environments.
By shifting the focus from purely functional to humanized lunar habitation, this research contributes a novel architectural approach that enhances astronaut well-being. The findings offer valuable insights not only for lunar bases but also for terrestrial architecture in extreme environments, redefining how spatial design can support interaction and individuality within isolated habitats.
MoonSane
Designing Lunar Habitats for Mental Wellness
Through various studies, it has already been established that architectural spaces can influence human emotion and mental wellbeing. On the Moon, these psychological aspects of architecture will be even more important and must be utilised. Various spatial interventions, that have been proven to positively impact the mental health of inhabitants/users, are combined into a fully functional Lunar habitat. The interventions include dynamic lighting, spatial geometry and permeability as well as internal and external views. They will be implemented into a small scale Lunar base for a crew of 6 people. A meditation space is added to the general program of requirement, that utilises a phenomenon called the Overview Effect; viewing the Earth from space can have a positive emotional impact. All the architectural interventions are integrated with the safety requirements of a Lunar base, considering radiation, a life support system and adequate construction strategies, based on a stacked component system with in-situ resource utilisation principles. ...
Through various studies, it has already been established that architectural spaces can influence human emotion and mental wellbeing. On the Moon, these psychological aspects of architecture will be even more important and must be utilised. Various spatial interventions, that have been proven to positively impact the mental health of inhabitants/users, are combined into a fully functional Lunar habitat. The interventions include dynamic lighting, spatial geometry and permeability as well as internal and external views. They will be implemented into a small scale Lunar base for a crew of 6 people. A meditation space is added to the general program of requirement, that utilises a phenomenon called the Overview Effect; viewing the Earth from space can have a positive emotional impact. All the architectural interventions are integrated with the safety requirements of a Lunar base, considering radiation, a life support system and adequate construction strategies, based on a stacked component system with in-situ resource utilisation principles.
Cosmopolitan
Bridging the gap between academic and city life
The project answers the question how a public vertical campus contributes to and enriches the city of The Hague, fostering social, cultural and economic vitality. This is done by creating an organization of spaces that aim to provide connection, collaboration and performance between various user groups coming from both the city and academic world. Social and cultural vitality is provided through spaces that foster connection and collaboration, for example public temporary exhibitions and group workshops, located on the (semi-)public lower and middle levels. Economic vitality is provided through spaces that foster performance, for example offices and research spaces, located on the semi-private upper levels, occasionally interrupted by levels that offer in-between breakout spaces to collaborate. With this design, all users with different backgrounds become cosmopolitans, belonging to one community. ...
The project answers the question how a public vertical campus contributes to and enriches the city of The Hague, fostering social, cultural and economic vitality. This is done by creating an organization of spaces that aim to provide connection, collaboration and performance between various user groups coming from both the city and academic world. Social and cultural vitality is provided through spaces that foster connection and collaboration, for example public temporary exhibitions and group workshops, located on the (semi-)public lower and middle levels. Economic vitality is provided through spaces that foster performance, for example offices and research spaces, located on the semi-private upper levels, occasionally interrupted by levels that offer in-between breakout spaces to collaborate. With this design, all users with different backgrounds become cosmopolitans, belonging to one community.
A new building typology for the changing society
The usage of modular architecture and mixed buildings to aid the Dutch housing shortage
Adaptability in Architecture
Empowering influence of the user
Thinking towards a time of copper depletion, From Mine to Mine, envisions in three chapters transitions for these copper landscapes - turning them from destructive into productive ones while giving agency to the house of the miner itself. From there, the miner of the future enters remotely through screens the three chapters - “The Toxic Forest“, “The Baquedano Oasis“ and “The London Mine“ - all mines in their on right, that materially and programmatically feed into the house. This way, the house becomes both consumer and constructor of a context in trans-ition, a context that is being “mined“ trans-territorially, trans-temporally and trans-disciplinarily. ...
Thinking towards a time of copper depletion, From Mine to Mine, envisions in three chapters transitions for these copper landscapes - turning them from destructive into productive ones while giving agency to the house of the miner itself. From there, the miner of the future enters remotely through screens the three chapters - “The Toxic Forest“, “The Baquedano Oasis“ and “The London Mine“ - all mines in their on right, that materially and programmatically feed into the house. This way, the house becomes both consumer and constructor of a context in trans-ition, a context that is being “mined“ trans-territorially, trans-temporally and trans-disciplinarily.
The Future Playground
Creating a high-rise community for families
This graduation project aims to rethink the current way of living in high-rise buildings to make it more suitable for families with young children by answering the following research question: How can a high-rise residential building contribute to improving the living environment of children in cities while stimulating a sense of belonging to a high-rise community in Rotterdam? As a result of the research a set of design tools and guidelines is developed to form the base for the design process.
The final result is a high-rise residential building in the centre of Rotterdam that is suitable for children of different ages and encourages social interaction to increase the sense of belonging to a high-rise community.
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This graduation project aims to rethink the current way of living in high-rise buildings to make it more suitable for families with young children by answering the following research question: How can a high-rise residential building contribute to improving the living environment of children in cities while stimulating a sense of belonging to a high-rise community in Rotterdam? As a result of the research a set of design tools and guidelines is developed to form the base for the design process.
The final result is a high-rise residential building in the centre of Rotterdam that is suitable for children of different ages and encourages social interaction to increase the sense of belonging to a high-rise community.
With age segregation, social isolation, and loneliness being identified as major social issues, how can architects adapt and improve cities to combat these challenges? How can environments be created that are more ‘age-inclusive’? And is there a design proposal that would be more sensitive to the changing population's demands? Meaningful intergenerational relationships are fundamental social structures that benefit people of all ages (BHSc, 2021). Therefore, I propose a study for intergenerational housing that serves as one of the potential solutions in the context of these changing demographics.
To create a residential neighbourhood where one may live throughout many life stages while being valued as an individual, I have created research and design questions to take the first steps toward developing a ‘caring place’.
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With age segregation, social isolation, and loneliness being identified as major social issues, how can architects adapt and improve cities to combat these challenges? How can environments be created that are more ‘age-inclusive’? And is there a design proposal that would be more sensitive to the changing population's demands? Meaningful intergenerational relationships are fundamental social structures that benefit people of all ages (BHSc, 2021). Therefore, I propose a study for intergenerational housing that serves as one of the potential solutions in the context of these changing demographics.
To create a residential neighbourhood where one may live throughout many life stages while being valued as an individual, I have created research and design questions to take the first steps toward developing a ‘caring place’.
Synanthropic* Habitats
Hofjes as Thresholds for Diverse Human & Non-Human Environments
The project forms its wider problématique from an amalgam of constituent problems deriving from Rotterdam and specifically Blijdorp as the site under investigation. The high traffic lane that dichotomizes the site, the noise and pollution of the nearby railway station, the large undefined spaces in tandem with the prevailing social degradation, and the need for affordable housing provision are a few of the identified issues of the project’s location. As a response, the Synanthropic Habitats attempts to develop a new paradigm for Dutch housing design, based on the triptych of hofjes as a type, thresholds as interfaces, and cooperatives as nomos.
The project draws from the long tradition of Dutch hofjes as an archetypical sustainable domestic milieu, the epistemologies and multiscalarity of threshold as a key tool to create zones of encounter, and the non-speculative forward-thinking model of cooperatives to shape a framework within which a multi-storey building with integrated nature, a variety of households and common spaces will flourish. Towards that direction, literature research on the topics, typo-morphological analyses of relevant precedents as well as in-situ observations are employed as methodological tools to conclude in spatial and theoretical aspects contributing to an ecology of inclusion in the design.
Utilizing and revisiting the pre-existing type of the hofje, inflected with the threshold character of commons creation and the pragmatic scenario of devising cooperative tenure generate an evidenced-based dwelling design that is as much of a site-specific architectonic product as a universal proposition to be adopted across contexts.
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The project forms its wider problématique from an amalgam of constituent problems deriving from Rotterdam and specifically Blijdorp as the site under investigation. The high traffic lane that dichotomizes the site, the noise and pollution of the nearby railway station, the large undefined spaces in tandem with the prevailing social degradation, and the need for affordable housing provision are a few of the identified issues of the project’s location. As a response, the Synanthropic Habitats attempts to develop a new paradigm for Dutch housing design, based on the triptych of hofjes as a type, thresholds as interfaces, and cooperatives as nomos.
The project draws from the long tradition of Dutch hofjes as an archetypical sustainable domestic milieu, the epistemologies and multiscalarity of threshold as a key tool to create zones of encounter, and the non-speculative forward-thinking model of cooperatives to shape a framework within which a multi-storey building with integrated nature, a variety of households and common spaces will flourish. Towards that direction, literature research on the topics, typo-morphological analyses of relevant precedents as well as in-situ observations are employed as methodological tools to conclude in spatial and theoretical aspects contributing to an ecology of inclusion in the design.
Utilizing and revisiting the pre-existing type of the hofje, inflected with the threshold character of commons creation and the pragmatic scenario of devising cooperative tenure generate an evidenced-based dwelling design that is as much of a site-specific architectonic product as a universal proposition to be adopted across contexts.
Revisiting the Emmahuis
Designing livable architecture in a rapidly densifying Rotterdam
Ecology of Living Together
Equilibrium between humans & species in the built environment
My experiment in this studio was finding an equilibrium, a balance between different household types with different habitational needs in an existing monotonous block. For my research I looked into a way of placing the different household types or one can say social groups together without causing an unpleasant living environment. Whilst on the contrary bolster a close-knit and sustainable community. ...
My experiment in this studio was finding an equilibrium, a balance between different household types with different habitational needs in an existing monotonous block. For my research I looked into a way of placing the different household types or one can say social groups together without causing an unpleasant living environment. Whilst on the contrary bolster a close-knit and sustainable community.
Similar to the way an athlete trains for a competition, improving gradually each aspects of their performance, "A cyclist’s reinterpretation of movement at the Olympic Games" aims at the gradual optimization of a computational design process when confronted with the architectural program, through continuous feedback loops. The final configuration with its specific formal language, based on Voronoi diagrams, is the result of trainings, or iterations in computational design terms. ...
Similar to the way an athlete trains for a competition, improving gradually each aspects of their performance, "A cyclist’s reinterpretation of movement at the Olympic Games" aims at the gradual optimization of a computational design process when confronted with the architectural program, through continuous feedback loops. The final configuration with its specific formal language, based on Voronoi diagrams, is the result of trainings, or iterations in computational design terms.
Healthy Ageing
Design as a tool supporting prevention of modern diseases among middle-aged people
One way to stop the negative trend is to change focus from curing the effects of the disease to the prevention of the unhealthy lifestyle, that contributes to it, by implementing changes in the living environment. In the last decades we observed the rise of architecture, that values comfort, efficiency, and entertainment supported by passive technologies, which contributed to decreased human energy expenditure. One of the design strategies, that presents an approach countering this problem is active design, the goal of which is to increase the amount of daily physical activity on all levels of urban scale. These methods are best to be implemented in a vulnerable age of 45-60 (middle-aged phase), when many of the health issues manifest - introducing particular dwelling solutions for this target group could minimize health problems they face in later life. The dwelling-scale design is crucial, as it is where people spend most of their daily time. From these reflections arises my mission for the project – to find spatial characteristics of a dwelling that can improve the physical and psychological health of middle-aged inhabitants. ...
One way to stop the negative trend is to change focus from curing the effects of the disease to the prevention of the unhealthy lifestyle, that contributes to it, by implementing changes in the living environment. In the last decades we observed the rise of architecture, that values comfort, efficiency, and entertainment supported by passive technologies, which contributed to decreased human energy expenditure. One of the design strategies, that presents an approach countering this problem is active design, the goal of which is to increase the amount of daily physical activity on all levels of urban scale. These methods are best to be implemented in a vulnerable age of 45-60 (middle-aged phase), when many of the health issues manifest - introducing particular dwelling solutions for this target group could minimize health problems they face in later life. The dwelling-scale design is crucial, as it is where people spend most of their daily time. From these reflections arises my mission for the project – to find spatial characteristics of a dwelling that can improve the physical and psychological health of middle-aged inhabitants.
The Nature Inclusive City
A sustainable human-nature relationship through architecture
BIND BY WATER
Building a community amongst solo dwellers through water infrastructure
The project offers a wide variety of dwelling typologies for the heterogeneous group of solo dwellers (the project's target group). With the typologies containing no, limited, or an "extravagant" bathroom. The communal bathing facility on the ground floor provides a stimulating environment for spontaneous and improvisational communal exchange. Fostering community building amongst the ever-growing group of solo dwellers in which communal space becomes an imperative part of their daily routine.
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The project offers a wide variety of dwelling typologies for the heterogeneous group of solo dwellers (the project's target group). With the typologies containing no, limited, or an "extravagant" bathroom. The communal bathing facility on the ground floor provides a stimulating environment for spontaneous and improvisational communal exchange. Fostering community building amongst the ever-growing group of solo dwellers in which communal space becomes an imperative part of their daily routine.
The Old Harbour
The Next Step in the Housing Career of Modern Elderly
Growing Up & Growing Old in the City
Intergenerational living in a residential urban complex
Demographic data of The Netherlands and the design location the city of Rotterdam shows that most household growth in the coming years will occur among families with children and singles of all age categories with the largest increase in the 65+ age category. Looking at the current housing situation of families and elderly people living in the city it seems like there is already a shortage of suitable housing. With the prognosis pointing out that there will be a growth in these households the shortage will only get worse unless action is taken.
Living environment plays a crucial role in people’s lives especially in the most vulnerable parts when growing up as kids or when nearing the last stage of life. This is because when we are young but also when we grow old we are dependent on caregivers and on what our direct environment can offer to meet our needs.
This thesis therefore looks into an intergenerational housing approach based on the thought that by creating buildings in such a way that they help with bringing people together and by creating inclusive communities many issues concerning families and elderly people living in the city can be alleviated. The building design serves as an example for the many opportunities there are to improve life in the city by keeping people in mind instead of only focusing on creating more houses to solve the housing crisis. By taking this approach it is possible to get to a much more long term sustainable solution for the housing crisis benefitting all the participants and leaving a much larger positive impact on the whole of society.
...
Demographic data of The Netherlands and the design location the city of Rotterdam shows that most household growth in the coming years will occur among families with children and singles of all age categories with the largest increase in the 65+ age category. Looking at the current housing situation of families and elderly people living in the city it seems like there is already a shortage of suitable housing. With the prognosis pointing out that there will be a growth in these households the shortage will only get worse unless action is taken.
Living environment plays a crucial role in people’s lives especially in the most vulnerable parts when growing up as kids or when nearing the last stage of life. This is because when we are young but also when we grow old we are dependent on caregivers and on what our direct environment can offer to meet our needs.
This thesis therefore looks into an intergenerational housing approach based on the thought that by creating buildings in such a way that they help with bringing people together and by creating inclusive communities many issues concerning families and elderly people living in the city can be alleviated. The building design serves as an example for the many opportunities there are to improve life in the city by keeping people in mind instead of only focusing on creating more houses to solve the housing crisis. By taking this approach it is possible to get to a much more long term sustainable solution for the housing crisis benefitting all the participants and leaving a much larger positive impact on the whole of society.