Learning science and technology from play in early childhood education

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Abstract

This study elaborates educational design principles for teaching science and technology in early childhood education. A model of how children learn science and technology in early childhood education is developed from literature. ‘Play’, in the form of role play and simulating job situations in science and engineering, is an important characteristic of the model. At several early childhood education settings pre-school day care, Kindergarten and Grade 1, professional learning communities were formed to develop and implement educational activities and reflect on the outcomes. Seven conjectures are presented that explain problems and suggest strategies for educational design. Replace this text with your abstract. The abstract should be no longer than 300 words. The abstract should provide an overview of the full paper and should highlight the contribution which is made to the relevant body of knowledge. The font type style should be Times New Roman, size 10, with single line spacing. A 0.5in or 1.27cm indentation should be placed on both left and right sides of the text. The abstract which was accepted for the conference can be pasted in to this section and formatted appropriately.