Rigid-body Simulation using Gaming Engines

A Study on the Usability of Gaming Industry Software for Simulating Engineering Problems

More Info
expand_more
Publication Year
2014
Copyright
© 2014 De Jong, J.H.H.
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Files

License info not available
License info not available