Designing virus-resistant, high-performance networks
A game-formation approach
S Trajanovski (TU Delft - Network Architectures and Services, Philips Research)
Fernando Kuipers (TU Delft - Embedded Systems)
Yezekael Hayel (University of Avignon)
Eitan Altman (INRIA Sophia Antipolis )
Piet Mieghem (TU Delft - Network Architectures and Services)
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Abstract
Designing an optimal network topology while balancing multiple, possibly conflicting objectives like cost, performance, and resiliency to viruses is a challenging endeavor, let alone in the case of decentralized network formation. We therefore propose a game-formation technique where each player aims to minimize its cost in installing links, the probability of being infected by a virus and the sum of hopcounts on its shortest paths to all other nodes.