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Moving Atmospheres
Moving Atmospheres: placing the sensing body at the centre of spatial design (research)
Design VR Pop-up book experience from the principles of creating immersive user experience
Design VR Pop-up book experience from the principles of creating immersive user experience
The Paper School
The Paper School: Layer over Layer
Grow/House
Grow/House: A research paper about the integration of urban farming in a co-housing complex
Organizational Designing at the Total Design agency
Organizational Designing at the Total Design agency: Experiencing Total Design through an Organizational Designing lens
Designing SeaBubble docks
Designing SeaBubble docks: A handbook for guidance on the design process for a SeaBubble dock
London Deviations
London Deviations: Identities & Experiences in a Globalised City
A Roadmap towards Touchless Interaction during Image-guided Therapy
A Roadmap towards Touchless Interaction during Image-guided Therapy: Enhancing workflow in complex medical procedures through strategic technology implementation
Experience between the lines
Experience between the lines: A study on the visitors’ experience in the Jewish Museum Berlin by Daniel Libeskind
Temporal Empathy
Temporal Empathy: A case study in the old coal storage
Creating an experience based learning system
Creating an experience based learning system: Implementing experience in our learning process and exploring the role of architecture in it
Rebuilding Retail: The E-Experience Centre
Rebuilding Retail: The E-Experience Centre
A Roadmap to the Future of Radiology Staff Resilience
A Roadmap to the Future of Radiology Staff Resilience: Enhancing employee engagement of Millennials
The future of the municipal service center
The future of the municipal service center: A focus on experience and well-being
Arenga Rainforest Sugar
Arenga Rainforest Sugar: Designing a tool to enhance the experience of the Arenga Rainforest Sugar for coffee bar guests
Exploring interactive media for indoor large-capacity tourist attraction
Exploring interactive media for indoor large-capacity tourist attraction: Sound of the Netherlands
The 'Merk Monitor'
The 'Merk Monitor': A data-driven approach towards capturing Brand Experience
Design for a Better Hygiene Experience in a Flying-V Aircraft
Design for a Better Hygiene Experience in a Flying-V Aircraft
Future Retail
Future Retail: The Experience Billboard
Designing for Experience-driven Safety in the Efteling
Designing for Experience-driven Safety in the Efteling: Positively influencing guest behaviour to avoid falling phones during the ride of Baron 1898.
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