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Aleva, T.K. (author), Tabone, W. (author), Dodou, D. (author), de Winter, J.C.F. (author)
Introduction: Communication from automated vehicles (AVs) to pedestrians using augmented reality (AR) could positively contribute to traffic safety. However, previous AR research for pedestrians was mainly conducted through online questionnaires or experiments in virtual environments instead of real ones.<br/><br/>Methods: In this study, 28...
journal article 2024
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Wu, D. (author)
Cardiovascular disease is currently one of the biggest threats to health. Specific types of cardiovascular disease include, but are not limited to, coronary artery disease, cardiac valve disorders, or peripheral arterial disease. The current gold standard for managing these conditions incorporates the use of catheters and guidewires for...
doctoral thesis 2023
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Krajancich, Brooke (author), Kellnhofer, P. (author), Wetzstein, Gordon (author)
Foveated graphics is a promising approach to solving the bandwidth challenges of immersive virtual and augmented reality displays by exploiting the falloff in spatial acuity in the periphery of the visual field. However, the perceptual models used in these applications neglect the effects of higherlevel cognitive processing, namely the...
journal article 2023
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Andrade Borges, E.I. (author), Rieder, J.S.I. (author), Aschenbrenner, D. (author), Scharff, R.B.N. (author)
Soft robots are typically intended to operate in highly unpredictable and unstructured environments. Although their soft bodies help them to passively conform to their environment, the execution of specific tasks within such environments often requires the help of an operator that supervises the interaction between the robot and its environment...
journal article 2022
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Tabone, W. (author)
This project aims to explore whether augmented reality (AR) technology is suitable for communication between automated vehicles (AVs) and vulnerable road users (VRUs).<br/>Several AR designs have been proposed, and user tested to measure factors such as interpretability, and trust, with increasing ecological validity.
poster 2022
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Wong, L.Y.J. (author), Bayoumy, S. (author), Freeke, A. (author), Cabo, A.J. (author)
One of the concerns in service mathematics courses, such as calculus for engineering, is students’ interest in these studies. Research suggests that engineering undergraduates’ lack of awareness about the importance of mathematics for their study success and for their careers contributes to their low motivation for mathematics. An approach to...
conference paper 2022
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Tabone, W. (author)
This project aims to explore whether augmented reality (AR) technology is suitable for communication between automated/autonomous vehicles (AVs) and vulnerable road users (VRUs). The issues of preferred design, interpretability, comparison to current communication strategies, and trust are or will be explored.
poster 2021
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Datcu, D. (author), Lukosch, S.G. (author), Lukosch, H.K. (author), Cidota, M.A. (author)
The performance of operational teams in the security domain relies on quick and adequate exchange of context-related information. Currently, this information exchange is mainly based on oral communication. This paper reports on different scenarios from the security domain in which augmented reality (AR) techniques are used to support such...
journal article 2015
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Lukosch, S. (author), Billinghurst, M. (author), Alem, L. (author), Kiyokawa, K. (author)
Augmented Reality (AR) is a technology that allows users to view and interact in real time with virtual images seamlessly superimposed over the real world. AR systems can be used to create unique collaborative experiences. For example, co-located users can see shared 3D virtual objects that they interact with, or a user can annotate the live...
journal article 2015
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Lukosch, S.G. (author), Lukosch, H.K. (author), Datcu, D. (author), Cidota, M.A. (author)
For operational units in the security domain that work together in teams, it is important to quickly and adequately exchange context-related information to ensure well-working collaboration. Currently, most information exchange is based on oral communication. This paper reports on different scenarios from the security domain in which augmented...
journal article 2015
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Koutamanis, A. (author)
Modern digital media already permeate the physical world. The portability of information devices and the ubiquity of networks allow us to access information practically anyplace, creating digital overlays on reality. This also allows us to bring information we routinely archive in museums and collections back to the built environment, and so...
conference paper 2015
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Datcu, D. (author), Lukosch, S.G. (author), Lukosch, H.K. (author)
This paper compares presence, workload and situational awareness in a real world and augmented reality scenario when collaboratively solving a complex problem. A game of jointly building a tower of colored blocks is used as an approximation of a shared task. Individual expertise is modeled as the possibility to move blocks of a distinct color...
conference paper 2013
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Duddumpudi, K. (author), Moloney, J. (author), Moleta, T. (author)
A design project that explores how augmented reality may be incorporated within architecture to embed hybrid ‘info-tectonic’ detail, across a range of scales is documented. The context in which the project is undertaken is the legacy of South Indian temple design. This opens up a complimentary field of research within a cultural context, to...
conference paper 2013
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Achten, H. (author)
In order to achieve interactive architecture it is necessary to consider more than the technological components of sensors, controllers, and actuators. The interaction can be focused to different interaction activities: instructing, conversing, manipulating, and exploring (we propose to call this the interaction view). Additionally, the purpose...
conference paper 2013
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Lukosch, S.G. (author), Poelman, R. (author), Akman, O. (author), Jonker, P.P. (author)
This paper introduces a novel gesture-based interface for crime scene investigation. The interface is part of a mediated reality system in which remote collaboration is supported. Requirements elicited from interviews and interactive sessions showed that our gesture-based user interface is effective in operating a 3D interface and allows the...
conference paper 2012
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Horeman, T. (author), Rodrigues, S.P. (author), Van den Dobbelsteen, J.J. (author), Jansen, F.W. (author), Dankelman, J. (author)
Background - To improve endoscopic surgical skills, an increasing number of surgical residents practice on box or virtual reality (VR) trainers. Current training is focused mainly on hand–eye coordination. Training methods that focus on applying the right amount of force are not yet available. Methods - The aim of this project is to develop a...
journal article 2011
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Nowak, P.O. (author)
Paper presents first findings, assumptions and initial results of the two innovative projects for construction industry: Leonardo da Vinci Projects (TRAIN.CON, 2010-2012) – “Augmented Reality Applied to Machinery Maintenance from Construction Sector” and Norwegian Instrument Project (NORW, 2009-2011) - “Distance Learning within Management in...
conference paper 2011
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Freudenthal, A. (author), Stüdeli, T. (author), Lamata, P. (author), Samset, E. (author)
The EU Research Training Network on Augmented Reality in Surgery (ARIS*ER) was established with two aims: (1) to develop next-generation novel image guidance (augmented reality based on medical images) and cross-linked robotic systems (automatic control loops guided by information sensed from the patient) and (2) to educate young researchers in...
journal article 2011
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Saakes, D.P. (author)
In this thesis I investigate how to support designing the appearance of materials in products, specifically how to search for new materials and to explore the interactions between materials and shape. Central in this thesis is a novel design called Skin 2.0. Skin allows designers in the early stages, using their physical models, to experience...
doctoral thesis 2010
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Saakes, D.P. (author), Stappers, P.J. (author)
Industrial designers make sketches and physical models to start and develop ideas and concept designs. Such representations have advantages that they support fast, intuitive, rich, sensory exploration of solutions. Although existing tools and techniques provide adequate support where the shape of the product is concerned, the exploration of...
journal article 2009
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