Searched for: +
(1 - 2 of 2)
document
Bazilinskyy, P. (author), Heisterkamp, Niels (author), Luik, Philine (author), Klevering, Stijn (author), Haddou, Assia (author), Zult, Michiel (author), Dialynas, G. (author), Dodou, D. (author), de Winter, J.C.F. (author)
A common limitation in human factors research is that vehicle simulators often lack perceptual fidelity. Video games, on the other hand, are becoming increasingly realistic and may be a promising tool for simulator-based human factors research. In this work, we explored whether an off-the-shelf video game is suitable for research purposes. We...
conference paper 2018
document
Bruil, A.W. (author), Van der Toorn Vrijthoff, W. (author)
In this paper we present our experiences in setting up and fulfilling a role-play simulation in an academic context. This simulation was set up for the first time in February 2010 to teach 260 students in their final semester in the Bachelor, the bachelor 6, of the Faculty of Architecture how to work in interdisciplinary design and planning...
conference paper 2011