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Peters, L. (author), Bajcsy, Andrea (author), Chiu, Chih Yuan (author), Fridovich-Keil, David (author), Laine, Forrest (author), Ferranti, L. (author), Alonso-Mora, J. (author)
Contingency planning, wherein an agent generates a set of possible plans conditioned on the outcome of an uncertain event, is an increasingly popular way for robots to act under uncertainty. In this work we take a game-theoretic perspective on contingency planning, tailored to multi-agent scenarios in which a robot's actions impact the...
journal article 2024
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Peters, L. (author), Rubies-Royo, Vicenç (author), Tomlin, Claire J. (author), Ferranti, L. (author), Alonso-Mora, J. (author), Stachniss, Cyrill (author), Fridovich-Keil, David (author)
Robots deployed to the real world must be able to interact with other agents in their environment. Dynamic game theory provides a powerful mathematical framework for modeling scenarios in which agents have individual objectives and interactions evolve over time. However, a key limitation of such techniques is that they require a priori...
journal article 2023
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Peters, L. (author), Fridovich-Keil, David (author), Ferranti, L. (author), Stachniss, Cyrill (author), Alonso-Mora, J. (author), Laine, Forrest (author)
In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another’s behavior. Trajectory games capture these complex effects by design. In competitive settings, this makes them a more faithful interaction model than traditional “predict then plan” approaches....
conference paper 2022