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Lukosch, H.K. (author), Broekhans, B. (author), Gordijn, J.M.W. (author)
Peer reviewing is an approach often used in digital (higher) education as it represents a possibility to provide feedback to large student groups. However, especially in digital learning contexts, students feel being disconnected from the anonymous group of learners, leading to low-quality feedback. When feedback is open, and counterparts are...
abstract 2019
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Fonseca, Xavier (author), Lukosch, S.G. (author), Lukosch, H.K. (author), Tiemersma, S.A. (author), Brazier, F.M. (author)
Challenging neighbourhoods in large cities most often lack social coherence. Meaningful social interaction between citizens in such neighbourhoods is needed to increase coherence, and games may be a means to this end. This paper reflects on the structure of a dedicated game design workshop with teenagers from 12 to 16 years of age designed to...
abstract 2017
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Lukosch, H.K. (author), Kurapati, S. (author), Bekebrede, G. (author), Tiemersma, S.A. (author), Groen, D (author), van Veen, A.J. (author), Verbraeck, A. (author)
With more flexible and large-scale learning environments, new design requirements for games emerge. Massive Open Online Courses (MOOCs) are one of the most important innovations in the learning field. Still, it is a challenge to motivate learners and to keep them motivated in such huge learning environments. To address this challenge, we...
book chapter 2016
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De Vries, P. (author), Lukosch, H.K. (author)
Swift changes in the regulations and the organization of the transport sector make innovation an absolute necessity. A company’s ability to cope with these changes depends largely on the learning capacity of the organization. Therefore in the transport case described in this paper the company decided that reengineering of the learning strategy...
conference paper 2010
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Warnier, M. (author), Lukosch, S. (author), Heutelbeck, D. (author)
conference paper 2010
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Lukosch, H.K. (author), Van Ruijven, T.W.J. (author), Verbraeck, A. (author)
Effective training methods are key to successful crisis management in close protection. This paper discusses the outcomes of a project on the development of a serious game, a virtual training environment for close protection. The aims of the game are to improve situational awareness and communications skills at the individual and team level. Two...
conference paper 2012
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Overschie, M. (author), Lukosch, H. (author), De Vries, P. (author)
This paper presents a critical reflection of the evaluation of learning processes in organizations. Based on learning and evaluation theories and concepts we discuss qualitative and quantitative evaluation processes, and its relationship to short training sessions to foster sustainable development. Short training sessions solve barriers for...
conference paper 2010
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Lukosch, S.G. (author), Poelman, R. (author), Akman, O. (author), Jonker, P.P. (author)
This paper introduces a novel gesture-based interface for crime scene investigation. The interface is part of a mediated reality system in which remote collaboration is supported. Requirements elicited from interviews and interactive sessions showed that our gesture-based user interface is effective in operating a 3D interface and allows the...
conference paper 2012
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Lukosch, H.K. (author), Van Ruijven, T.W.J. (author), Verbraeck, A. (author)
Effective training methods are key to successful crisis management in close protection. This paper discusses the outcomes of a project on the development of a serious game, a virtual training environment for close protection. The aims of the game are to improve situational awareness and communications skills at the individual and team level. Two...
conference paper 2012
document
Janeiro, J. (author), Knoll, S.W. (author), Lukosch, S.G. (author), Kolfschoten, G.L. (author)
Today, engineering systems offer a variety of local and webbased applications to support collaboration by assisting groups in structuring activities, generating and sharing data, and improving group communication. To ensure the quality of collaboration, engineering system design needs to analyze and define possible collaboration processes....
conference paper 2012
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Azevedo, D. (author), Janeiro Lopes Da Silva, J. (author), Lukosch, S.G. (author), Briggs, R.O. (author), Fonseca, B. (author)
The need for computer supported collaboration has grown over the last years and made collaboration processes an important factor within organizations. This trend has resulted in the development of a variety of tools and technologies to support the various forms of collaboration. Many collaborative processes, e.g. strategy building, scenario...
conference paper 2011
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Datcu, D. (author), Lukosch, S.G. (author), Lukosch, H.K. (author)
This paper compares presence, workload and situational awareness in a real world and augmented reality scenario when collaboratively solving a complex problem. A game of jointly building a tower of colored blocks is used as an approximation of a shared task. Individual expertise is modeled as the possibility to move blocks of a distinct color...
conference paper 2013
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Buttler, T. (author), Lukosch, S.G. (author), Verbraeck, A. (author)
Learning from projects is one of the major challenges which appears to be critical to consistent success of project-based organizations. To learn from past projects for current problem situations, knowledge and experience often has to be shared across time or space. However, while it seems to be possible to capture explicit knowledge (e.g. about...
conference paper 2011
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Lukosch, H.K. (author), de Vries, P. (author)
This paper is about an innovative approach to informal, workplace related learning in do-ityourself retail stores. Most organizations ignore informal learning as a strategic tool, although this kind of learning dominates the workplace in many organizations. The objective of the project described here was to facilitate informal learning practices...
conference paper 2011
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Buttler, T. (author), Lukosch, S.G. (author), Kolfschoten, G.L. (author), Verbraeck, A. (author)
Lessons learned are one way to retain experience and knowledge in project-based organizations, helping them to prevent reinventin,g the wheel or to repeat past mistakes. However, there are several challenges that make these lessonts learned processes a challenging endeavor. These include capturing knowledge about project mai!Iagement, allowing...
conference paper 2012
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Overschie, M.G.F. (author), Lukosch, H.K. (author), De Vries, P. (author)
This paper presents a critical reflection of the evaluation of learning processes in organizations. Based on learning and evaluation theories and concepts we discuss qualitative and quantitative evaluation processes, and its relationship to short training sessions to foster sustainable development. Short training sessions solve barriers for...
conference paper
document
Stanculescu, I.R. (author), Datcu, D. (author), Lukosch, S.G. (author), Moise, V.I. (author), Manea, M.M. (author), Virgolici, M. (author), Miu, L. (author), Ponta, C.C. (author)
conference paper 2012
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Slingerland, G. (author), Lukosch, S.G. (author), Brazier, F.M. (author)
Policy makers, designers, and researchers are currently investigating different types of citizen initiatives to support information sharing. Contemporary information sharing initiatives are often not sustained because they are not open for all citizens to participate and do not provide relevant information. This paper explores how citizens can...
conference paper 2019
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Schwarz, P. (author), Wang, Y. (author), Lukosch, S.G. (author), Lukosch, H.K. (author)
Aid workers increasingly face risks when working in crisis regions. In order to improve effectiveness and safety<br/>of humanitarians, it is of great importance to provide a well thought out real-time socio-technical support. Thus,<br/>new policies and innovative technological solutions need to be developed and integrated into humanitarian<br/...
conference paper 2017
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Eghtebas, Chloe (author), Pay, Yun Suen (author), Väänänen, Kaisa (author), Pfeiffer, Ties (author), Meyer, Joachim (author), Lukosch, S.G. (author)
Academia and industry engage in major efforts to develop technologies for augmenting human senses and activities. Many of these technologies, such as augmented reality (AR) and virtual reality (VR) head mounted displays (HMD), haptic augmentation systems, and exoskeletons can be applied in numerous usage contexts and scenarios. We argue that...
conference paper 2017
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