Searched for: contributor%3A%22Eisemann%2C+E.+%28mentor%29%22
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Boumans, Thijs (author)
Image colourization is the task of providing colour to grayscale images or videos. Image colourization can be valuable to the entertainment industry and of cultural interest. Current methods colourize images by either providing an interface for easier colourization by a person or by using an automatic method which nowadays are often driven by a...
master thesis 2018
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van Velthoven, Quint (author)
Catoptric anamorphosis is an image which seems to be distorted, but looks normal when observed from a specific point of view and indirectly via a reflective object. While some methods already exist that can create such images, they are limited in the amount of differently shaped reflective objects they support or they require you to obtain a 3D...
bachelor thesis 2018
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de Quillettes, Kevin (author)
In recent years, there has been a widespread increase in the adoption of virtual reality and 3d displays which require many images as input, e.g. head mounted displays or lightfield displays. Real-time rendered imagery for such displays is commonly computed using brute-force rendering pipelines based on forward(+) or deferred rendering pipelines...
master thesis 2018
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Teng, E. (author)
A road network is one of the core elements of urban environments, strongly defining their layout. Procedural modeling has been increasingly used to create such road networks. However, many procedural methods are complex and difficult to master by non-experts, often have a limited and hard-to-control expressive range, and require a variety of...
master thesis 2017
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Shen, S. (author)
We present a novel pipeline to generate a depth map from a single image that can be used as input for a variety of artistic depth-based effects. In such a context, the depth maps do not have to be perfect, but are rather designed with respect to wanted result. Consequently, our solution centers around user interaction and relies on a scribble...
master thesis 2017
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van den Heuvel, J.T.A. (author)
With the constantly expanding 3D virtual game worlds and the upcoming virtual reality era, the need for 3D models is bigger than ever. However, it looks like the actual 3D modelling scene cannot keep up with the growth of the 3D game worlds. One major difference between the real world and its virtual counterpart is the simplicity and lack of...
master thesis 2016
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Versluis, N.J. (author), Lau, C. (author)
This thesis covers part of the development of the project "Augmented Reality in a Virtual Reality Setup". The covered part is about the communication between a Personal Computer (PC), and an FPGA (Field-Programmable Gate Array) and vice-versa. This communication is crucial for transfer of a camera stream from the FPGA to the PC and applying...
bachelor thesis 2016
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Appel, Y.A. (author), Krombeen, L. (author), de Vos, R. (author)
To find out if AR can be used for building flood scenarios in an application that uses optical see-through glasses the problem was first split up into different sub problems: user localisation, world creation and water level tracking. User localisation allows the user to walk around in the scenario. This is done using a combination of marker...
bachelor thesis 2016
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Blokker, R.J.A. (author), Noordam, L.M. (author)
Augmented reality is a very new market and at moment only available for early adopters. The available products are expensive and still under development. Furthermore, the current products can only augment a small percentage of the user’s field of view. The product described in this thesis uses equipment available on the consumers market to...
bachelor thesis 2016
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van Gaalen, R. (author), Zhang, I. (author)
Augmented Reality equipment is currently growing and showing a lot of promise. However, the equipment suffers from a few aspects: lag, range of vision and price. In this report an Augmented Reality system will be made by connecting two cameras through an FPGA to the VR system to cover all aspects that Augmented Reality suffers from. While the...
bachelor thesis 2016
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Dado, B. (author)
Voxel-based approaches are today’s standard to encode volume data. Recently, directed acyclic graphs (DAGs) were successfully used for compression, but they are restricted to a single bit of (geometry) information per voxel. We present several methods to compress arbitrary data (e.g., colors, normals, or reflectance information). Our most...
master thesis 2015
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Chen, J. (author)
Point clouds can be obtained by airborne or terrestrial Light Detection and Ranging (LiDAR) scanning or directly from street-view panoramic imagery. Point clouds obtained from airborne scanners cover most roof information but lack facade information. Similar but orthogonal to airborne scanning, street-view point clouds cover well of the facade...
master thesis 2015
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Simons, G.J.C. (author)
In this work we present a novel information visualization framework to gain in- sight into the light transport in a physically-based rendering setting. The framework consists of a sampling-based data reduction technique, an extended interactive parallel coordinates plot that provides an overview of the attributes linked to each light sample, 2D...
master thesis 2015
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Van der Ende, D.J. (author)
Mean Shift is a well-known clustering algorithm that has attractive properties such as the ability to find non convex and local clusters even in high dimensional spaces, while remaining relatively insensitive to outliers. However, due to its poor computational performance, real-world applications are limited. In this thesis, we propose a novel...
master thesis 2015
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Hendrickx, Q.J.A.M. (author)
We accelerate volumetric obscurance, a variant of ambient occlusion, and solve undersampling artifacts, such as banding, noise or blurring, that screen-space techniques traditionally suffer from. We make use of an efficient statistical model to evaluate the occlusion factor in screen-space using a single sample. Overestimations and halos are...
master thesis 2015
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Neven, D.M. (author)
In this thesis, we present an interactive remote volume-rendering system. Our system tries to bridge the gap between complex medical volume data and the patient. The user can easily upload their own data, which they receive from the clinician after a scan, which they can then visualize. Our application does not require any medical or volume...
master thesis 2014
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?ahin, H. (author), Karalidis, A. (author), Dijt, J.W. (author)
Systems providing assistance during a biopsy or an autopsy can be found in various medical centers and hospitals, today. Traditionally, CT(computed tomography) and MRI(magnetic resonance imaging) scans are used to produce detailed 3D models and offer support during this procedures. Unfortunately, the high doses of radiation which are involved...
bachelor thesis 2014
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Beekmans, F.M.S. (author), Licht, J.D. (author), Van Otterdijk, M. (author)
Given the rise of touch-screen technology in recent years, it makes sense to explore new possibilities to employ them. So too thought the municipality of Delft. For their planned new office, they are currently experimenting with different ways and technologies to boost productivity. These experiments take place in the innovation lab, or iLab....
bachelor thesis 2013
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Kolpa, G.A. (author), Santokhi, M.Y. (author), Vincendon, J.R.J. (author)
Diffusion curves as defined by Orzan et al. (2008) have so far been only applied to single, static images. We propose a system to construct diffusion curves over a sequence of images. These curves can then be used to construct depth and motion information to augment the image sequence.
bachelor thesis 2013
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Bholanath, R. (author), Van der Hoeven, E. (author), De Quillettes, K. (author)
A touch table is a perfect way of collaborating within a group. It allows multiple group members to interact with an application at the same time. This in turn allows every member of the group to directly participate in the team process rather than having to send their ideas up the chain of command. An area where such an application might come...
bachelor thesis 2013
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