Searched for: department%3A%22Industrial%255C+Design%22
(1 - 13 of 13)
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Van Dooren, M.M.M. (author), Visch, V.T. (author), Goossens, R.H.M. (author), Spijkerman, R. (author), Hendriks, V.M. (author)
Applying persuasive games in mental healthcare contexts, especially using game-elements to support and redesign therapy, is a relatively new concept. In the youth addiction care context, patients often have comorbidities, causing a lot of differences between them. Besides this, therapists apply the therapy protocol in a specific personal way,...
conference paper 2015
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Paauwe, R.A. (author), Hoorn, J.F. (author), Konijn, E.A. (author), Keyson, D.V. (author)
In the near future, human-like social robots will become indispensable for providing support in various social tasks, in particular for healthcare (e.g., assistance, coaching). The perception of realism, in particular human-like features, can help facilitate mediated social interaction. The current study investigated the effects of form realism...
journal article 2015
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Ozkaramanli, D. (author), Ozcan Vieira, E. (author), Desmet, P.M.A. (author)
This paper starts from the proposition that concern conflicts can be powerful starting points for user-centered design processes. Our focus is on the challenge to identify conflicting concerns that are both inspiring and relevant in the context of use, or in the user’s general context of life. First, three main ingredients of concern conflict...
conference paper 2014
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Blijlevens, J. (author), Thurgood, C. (author), Hekkert, P.P.M. (author), Leder, H. (author), Whitfield, T.W.A. (author)
There is a lack of consistency regarding the scales used to measure aesthetic pleasure. They are often chosen ad hoc or derived from other research fields but never validated for design. Moreover, those scales often do not measure aesthetic pleasure in isolation, but instead include its determinants (e.g., novelty). Therefore, we developed a...
conference paper 2014
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De Lille, C.S.H. (author)
An increasing number of Small to Medium-sized Enterprises (SMEs) starts to realize the opportunities offered by User-centred Design (UCD). The issue is that our understanding of UCD either comes from large companies or is developed in an academic setting, without taking SMEs into account. This research project demonstrates that in order to make...
doctoral thesis 2014
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Ludden, G.D.S. (author), Kudrowicz, B.M. (author), Schifferstein, H.N.J. (author), Hekkert, P.P.M. (author)
When information from two or more sensory modalities conflicts, this can evoke a surprise reaction as well as feelings of amusement, interest, confusion or disappointment. In concurrence to joke theory, we argue that people appreciate and enjoy appropriate incongruities that can be related back to the product, whereas they are confused by and...
journal article 2012
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Van Rijn, H. (author)
doctoral thesis 2012
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Van Boeijen, A.G.C. (author), Stappers, P.J. (author)
This paper presents the results of a qualitative study about how design students cope with culture in the i-do (international design opportunity) series of international design workshops in Hong Kong. We wanted to learn three things. (1) To what extent do the design students from different nations share common cultural values? (2) what...
conference paper 2012
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Laurans, G.F.G. (author)
This thesis investigated the measurement of emotion during short episodes of interaction between products and their users. Chapter 2 is a review of the many ways that have been used to measure emotions, organized according to the component of emotion involved: feelings, bodily changes, and facial expression. Measurement based on bodily changes...
doctoral thesis 2011
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Denef, S. (author)
Designing computing systems for frontline firefighting is an open challenge. As of today, little computing support exists for such hazardous environments and designers struggle to build appropriate systems that fit the complex configuration on the frontline. Following Christopher Alexander’s understanding, design is about producing living...
doctoral thesis 2011
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De Roeck, D.A.J. (author), Slegers, K. (author), Stappers, P.J. (author), Standaert, A. (author)
In (industrial) design projects, digital and non-digital aspects are often seen as two separate design 'tracks'. Due to advances in our social and technological context, the hard boundary between the digital and the non-digital is fading. This is a challenge for the designer since he needs to be creative with digital technology without...
conference paper 2011
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Russo, B. (author)
People often say they love a product. What do they really mean when they say this, and is this a phenomenon that is relevant to the field of design? Findings from a preliminary study in this thesis indicated that people describe their love as a rewarding, long-term, and dynamic experience that arises from a meaningful relationship built with...
doctoral thesis 2010
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Stappers, P.J. (author), Hoffman, R.R. (author)
In one of the earlier essays in this department, we discussed a number of acronyms all having to do with system design, and all having the form "x-centered design." The purpose of that essay was to demonstrate a broad framework within which to understand human-centered computing (HCC), and also to show the various convergences and divergences of...
journal article 2009
Searched for: department%3A%22Industrial%255C+Design%22
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