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Wei Dong

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3 records found

Journal article (2025) - G. Chen, Zhaoying Wang, Wei Dong, Javier Alonso-Mora
Representing the 3D environment with instance-aware semantic and geometric information is crucial for interaction-aware robots in dynamic environments. Nevertheless, creating such a representation poses challenges due to sensor noise, instance segmentation and tracking errors, and the objects' dynamic motion. This paper introduces a novel particle-based instance-aware semantic occupancy map to tackle these challenges. Particles with an augmented instance state are used to estimate the Probability Hypothesis Density (PHD) of the objects and implicitly model the environment. Utilizing a State-augmented Sequential Monte Carlo PHD (S2 MC-PHD) filter, these particles are updated to jointly estimate occupancy status, semantic, and instance IDs, mitigating noise. Additionally, a memory module is adopted to enhance the map's responsiveness to previously observed objects. Experimental results on the Virtual KITTI 2 dataset demonstrate that the proposed approach surpasses state-of-the-art methods across multiple metrics under different noise conditions. Subsequent tests using real-world data further validate the effectiveness of the proposed approach. ...
Journal article (2023) - Gang Chen, Wei Dong, Peng Peng, Javier Alonso-Mora, Xiangyang Zhu
Particle-based dynamic occupancy maps were proposed in recent years to model the obstacles in dynamic environments. Current particle-based maps describe the occupancy status in discrete grid form and suffer from the grid size problem, wherein a large grid size is unfavorable for motion planning while a small grid size lowers efficiency and causes gaps and inconsistencies. To tackle this problem, this paper generalizes the particle-based map into continuous space and builds an efficient 3D egocentric local map. A dual-structure subspace division paradigm, composed of a voxel subspace division and a novel pyramid-like subspace division, is proposed to propagate particles and update the map efficiently with the consideration of occlusions. The occupancy status at an arbitrary point in the map space can then be estimated with the weights of the particles. To reduce the noise in modeling static and dynamic obstacles simultaneously, an initial velocity estimation approach and a mixture model are utilized. Experimental results show that our map can effectively and efficiently model both dynamic obstacles and static obstacles. Compared to the state-of-the-art grid-form particle-based map, our map enables continuous occupancy estimation and substantially improves the mapping performance at different resolutions. ...
Journal article (2023) - Gang Cheng, S. Wu, M. Shi, W. Dong, H. Zhu, J. Alonso-Mora
Autonomous navigation of Micro Aerial Vehicles (MAVs) in dynamic and unknown environments is a complex and challenging task. Current works rely on assumptions to solve the problem. The MAV's pose is precisely known, the dynamic obstacles can be explicitly segmented from static ones, their number is known and fixed, or they can be modeled with given shapes. In this paper, we present a method for MAV navigation in dynamic uncertain environments without making any of these assumptions. The method employs a particle-based dynamic map to represent the local environment and predicts it to the near future. Collision risk is defined based on the predicted maps and a series of risk-aware spatio-temporal (RAST) safety corridors are constructed, which are finally used to optimize a dynamically-feasible collision-free trajectory for the MAV. We compared our method with several state-of-the-art works in 12000 simulation tests in Gazebo with the physical engine enabled. The results show that our method has the highest success rate at different uncertainty levels. Finally, we validated the proposed method in real experiments. ...