DS
D. Sochirca
2 records found
1
Appearance-based 3D gaze estimation must accommodate two conflicting needs: fine ocular detail and global facial context. Vanilla Vision Transformers (ViTs) struggle with both needs due to their fixed 16 × 16 patch grid that (i) fragments critical features like the eyes into mult
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Compressing code generation language models on CPUs
Using Group Lasso pruning and post-training quantization
Code generation models have become more popular recently, due to the fact that they assist developers in writing code in a more productive manner. While these large models deliver impressive performance, they require significant computational resources and memory, making them dif
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