Av

A. van den Berg

Authored

1 records found

Immersive Virtual Reality (IVR) has gained popularity in neurorehabilitation for its potential to increase patients’ motivation and engagement. A crucial yet relatively unexplored aspect of IVR interfaces is the patients’ representation in the virtual world, such as with an avata ...

Contributed

3 records found

Telerehabilitation of a Exoskeleton-haptic device System

Design and Evaluation on Stability and Transparency

While the presence and demand of robotic rehabilitation devices are rising, not many studies have been performed on haptic communication/ telerehabilitation with these devices. Despite therapists' desire to have the possibility to remain in the loop when their patients are perfor ...

Implicit Visual Feedback Distortions in Gait Rehabilitation Using Virtual Reality

Visual Feedback Distortion from Virtual Reality Avatars Does not Result in Effects on Gait Asymmetry

Stroke survivors often struggle with gait asymmetry post-therapy. Researchers are exploring Virtual Reality (VR) to address this problem with the help of visual feedback and virtual avatars. VR also makes repetitive tasks more enjoyable, improving patient compliance and outcomes. ...
To offer engaging neurorehabilitation training to stroke patients, robotic exoskeletons have emerged as a beneficial tool to train motor tasks. However, in robotic therapy, the therapists are often limited in how they can interact with the patients. The training programs with exo ...