N.E.M. de Koeijer
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3 records found
1
Sound zone algorithms control the inputs to a loudspeaker array such that spatially distinct zones, each with separate audio content, are created. This work proposes a sound zone approach which includes a model of human auditory perception in the optimization problem designing the loudspeaker control filters. The control filters are therefore optimized directly for human experience, rather than by proxy through sound pressure, as is done in typical approaches. The proposed optimization problem features a perceptually weighted constraint on the bright zone reproduction error, which allows the user of the algorithm to specify the desired bright zone quality. The proposed method achieves 2 to 4 dB of additional acoustic contrast and is expected to yield less distracting dark-zone interference for the same perceived quality when compared to a traditional approach.
The subsystem discussed in this report is tasked with transforming estimated propagation times of audio signals into locations of the units. To this end, a TOA-based and a TDOA-based algorithm for the self-localization of individual conference system units is presented. Experimental results show that both methods are able to recover positions, with the TOA-based method slightly outperforming the TDOA-based method. Real-life measurement results show a root mean square error in position of about 8 cm for the TOA-based method. ...
The subsystem discussed in this report is tasked with transforming estimated propagation times of audio signals into locations of the units. To this end, a TOA-based and a TDOA-based algorithm for the self-localization of individual conference system units is presented. Experimental results show that both methods are able to recover positions, with the TOA-based method slightly outperforming the TDOA-based method. Real-life measurement results show a root mean square error in position of about 8 cm for the TOA-based method.