EB

Erwin Boer

27 records found

Authored

Quantifying drivers’ perceived risk is important in the design and evaluation of the behaviour of automated vehicles (AVs) and in predicting takeovers by the driver. A ‘Driver's Risk Field’ (DRF) function has been previously shown to be able to predict manual driving behaviour ...

When taking a curve, drivers follow their own unique trajectory. Most driver style classifiers in literature are based on inertial inputs, denoting whether a given driver is aggressive or calm. However, this does not give any indication of a drivers trajectory style, i.e. whet ...

Did you know that most drivers swing left before taking a right curve? In fact, this is a given for all race car drivers and a rule for efficient curve negotiation. This distinct way of approaching a curve is called prepositioning. In a recent study it is found that incorporating ...

What determines drivers’ speed?

A replication of three behavioural adaptation experiments in a single driving simulator study

We conceptually replicated three highly cited experiments on speed adaptation, by measuring drivers’ experienced risk (galvanic skin response; GSR), experienced task difficulty (self-reported task effort; SRTE), and safety margins (time-to-line-crossing; TLC) in a single experime ...

A topology of shared control systems

Finding common ground in diversity

Shared control is an increasingly popular approach to facilitate control and communication between humans and intelligent machines. However, there is little consensus in guidelines for design and evaluation of shared control, or even in a definition of what constitutes shared ...

Manual control cybernetics

State-of-the-art and current trends

Manual control cybernetics aims to understand and describe how humans control vehicles and devices using mathematical models of human control dynamics. This “cybernetic approach” enables objective and quantitative comparisons of human behavior, and allows ...

A body illusion, commonly known in the form of the “Rubber Hand Illusion”, is an illusion wherein visual inputs on an inanimate object and simultaneous tactile inputs on a part of the body lead to a situation where the inanimate object is identified as the body part. This study i ...

A multi-sensory cybernetic driver model of stopping behavior

Comparing reality against simulators with different cue-rendering fidelities

Driver training effectiveness requires assessment of driver performance in order to compare and contrast the impact of different training techniques on the learned control. Human performance can be quantified from different perspectives ranging from aggregate measures to specific ...

Satisficing curve negotiation

Explaining drivers’ situated lateral position variability

Drivers exhibit a range of lateral positions that depend on their location down the road in relationship to the curves. For example, within a curve the range is narrower and biased towards the inner road edge compared to straight sections where it is more centralized and wider ...

Manual control cybernetics aims to understand and describe how humans control vehicles and devices, such that more effective human-machine interfaces can be designed. Current cybernetics theory is primarily based on technology and analysis methods developed in the 1960s and has s ...

Driving is a tracking task with preview as has been recognized since the 60s. Subsequent research to model human curve negotiation divides into two camps. One in which a limited number of points in the future (generally one or two) are used to guide lane keeping control on str ...

Purpose: To examine the relationship between Motor Vehicle Collisions (MVCs) in
drivers with glaucoma and standard automated perimetry (SAP), Useful Field of View
(UFOV), and driving simulator assessment of divided attention.
Methods: A cross-sectional study of 153 dr ...
Purpose: To evaluate a new test paradigm for saccadic and smooth pursuit eye movement performance during an attentional and visual performance-based task.@en

Human-centered Steer-by-Wire design

Steering wheel dynamics should be task dependent

Steer-by-Wire (SbW) systems currently under development by the automotive industry offer interesting new approaches to designing driver-steering wheel interactions. The traditional, emerging dynamics in mechanically linked steering systems can be re-designed with SbW to improv ...

Negotiating intersections is a complex driving task that is particularly difficult for older drivers. This task requires accurate coordination of multiple driving subtasks, placing high demands on perception, attention and motor control that are known to decline with age. We anal ...