NB

N.M. Biloria

Authored

14 records found

Perceptions of different environments are different for different people. An abstract designed environment, with a degree of freedom from any visual reference in the physical world requests a completely different perception than a fully or semi-designed environment that has some ...

Swarmscape

A synergistic approach combining swarm simulations, body movement and volumetric projection to generate immersive interactive environments

The paper illustrates a real-time interactive, fully immersive spatial installation titled Ambiguous Topology. The installation creatively combines dynamic movement of the human body and swarm intelligence driven generative geometry production techniques to drive volumetric proje ...

Swarmscape

A synergistic approach combining swarm simulations, body movement and volumetric projection to generate immersive interactive environments

The paper illustrates a real-time interactive, fully immersive spatial installation titled Ambiguous Topology. The installation creatively combines dynamic movement of the human body and swarm intelligence driven generative geometry production techniques to drive volumetric proje ...

Real-time Responsive Spatial Systems

Design Driven Research Experiments in Interactive Architecture

The design-research experiments developed by Hyperbody, TU Delft, Faculty of Architecture, focus on the domain of Interaction design from a spatial perspective. These interactive spaces demonstrate a fusion between the material, electronic and digital domains, which interface wit ...
Human civilization can be ameliorated by human creativity. Innovation and progress of human civilization result from a change in our thinking patterns, thus, potentially transforming the present into a creative future. Accentuating the role of creativity in design even more than ...

Contributed

6 records found

Hybrid Intelligence in Architectural Robotic Materialization (HI-ARM)

Computational, Fabrication and Material Intelligence for Multi-Mode Robotic Production of Multi-Scale and Multi-Material Systems

With increasing advancements in information and manufacturing technologies, there is an ever‑growing need for innovative integration and application of computational design and robotic fabrication in architecture. Hybrid Intelligence in Architectural Robotic Materialization (HI-A ...

Revisiting Urban Dynamics through Social Urban Data

Methods and tools for data integration, visualization, and exploratory analysis to understand the spatiotemporal dynamics of human activity in cities

The study of dynamic spatial and social phenomena in cities has evolved rapidly in the recent years, yielding new insights into urban dynamics. This evolution is strongly related to the emergence of new sources of data for cities (e.g. sensors, mobile phones, online social media ...

HyperCell

A Bio-inspired Design Framework for Real-time Interactive Architectures

This pioneering research focuses on Biomimetic Interactive Architecture using “Computation”, “Embodiment”, and “Biology” to generate an intimate embodied convergence to propose a novel rule-based design framework for creating organic architectures composed of swarm-based intellig ...

Enhancing [Spatial] Creativity

Enhancing creativity of architects by applying unconventional virtual environments (UVEs)

The HUB is a design which aims to raise the quality of life of the inhabitants of HongKong, in the district of Mong Kok. This is done by implementing daylight simulations, walking-paths simulations and multiple parametric design tools. The Hub will replace an existing building ca ...
By means of 'Design by Emergence' an oblique interface is proposed, feathering out the edge between the vertical Marconi Towers the horizontal city of Rotterdam. Design by Emergence is a rule-based design approach where the designer designs (interaction) rules for building conf ...