R. van Nes
Please Note
11 records found
1
What first? Public transport or houses?
A study on the development timing of public transport in a residential area
Analysing Mobility Hubs using Microsimulation Travel Demand Model
The case of OCTAVIUS
Adding new modes to existing transport demand gravity models
Methodology for adding disaggregate discrete choice parameters to an aggregate gravity model
Car: Book or buy
An explorative study towards the modelling of carsharing participation in the Dutch travel demand model (LMS)
Consumer mobility as a result of e-commerce
A structural equation modelling approach to estimate consumer mobility from shopping attitude and orientation preferences
Public transport nodes at airports
A method to clarify the challenges of public transport nodes at airports
The Influence of Herding on Departure Choice in Case of an Evacuation
Design and Analysis of a Serious Gaming Experimental Set-up
The developed experimental set-up consists of the serious game Everscape and a questionnaire. In Everscape, participants are confronted with an earthquake and have to evacuate from a tsunami. The Everscape data consist per second of the exact location and viewing direction of each participant. The questionnaire collects information on characteristics of the participants (e.g. age, gender) and focusses on what participants did during the Everscape part of the experiment and why they did this.
In total 14 experiments were conducted in which around 400 people participated. The data collected with these experiments were analysed and two main conclusions were drawn. On the one hand, the results support results from literature, meaning realistic evacuation behaviour is found with the experimental set-up. On the other hand, a first step is made towards validly quantifying the effect of herding behaviour on evacuation decisions with empirical data. ...
The developed experimental set-up consists of the serious game Everscape and a questionnaire. In Everscape, participants are confronted with an earthquake and have to evacuate from a tsunami. The Everscape data consist per second of the exact location and viewing direction of each participant. The questionnaire collects information on characteristics of the participants (e.g. age, gender) and focusses on what participants did during the Everscape part of the experiment and why they did this.
In total 14 experiments were conducted in which around 400 people participated. The data collected with these experiments were analysed and two main conclusions were drawn. On the one hand, the results support results from literature, meaning realistic evacuation behaviour is found with the experimental set-up. On the other hand, a first step is made towards validly quantifying the effect of herding behaviour on evacuation decisions with empirical data.