Connecting Power and Play

Investigating Interactive Energy Harvesting in Battery-Free Gaming

Conference Paper (2026)
Author(s)

James Scott Broadhead (TU Delft - Industrial Design Engineering)

Jasper De Winkel (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Alejandro Cabrerizo Martinez De La Puente (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Himanshu Verma (TU Delft - Industrial Design Engineering)

Przemysław Pawełczak (TU Delft - Electrical Engineering, Mathematics and Computer Science)

Research Group
Knowledge and Intelligence Design
DOI related publication
https://doi.org/10.1145/3772318.3790831 Final published version
More Info
expand_more
Publication Year
2026
Language
English
Research Group
Knowledge and Intelligence Design
Article number
1699
Publisher
ACM
ISBN (electronic)
9798400722783
Event
2026 CHI Conference on Human Factors in Computing Systems, CHI 2026 (2026-04-13 - 2026-04-17), Barcelona, Spain
Downloads counter
12
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

Battery-free computer gaming offers a vision of sustainable interaction in which games run on hardware that does not require a battery, yet this approach introduces uncertainty due to frequent power failures. Rather than viewing these failures as limitations, this work examines how integrating energy harvesting with application design can encourage users to reimagine and work with such failures, thus shaping behaviour and supporting device use. We present TURNER, a state-of-the-art modular battery-free games console powered by a hand crank and solar cells, created as a research probe to study how energy harvesting mediates the relationship between power and interaction. In a mixed-methods study (N = 60), we explored the influence of energy harvesting on gameplay. Findings show significant variations in harvesting strategies, with interviews surfacing strategies for creating applications that respond to and build on the patterns of system power failure, the ergonomics of energy harvesting, and the value of embedding energy generation into play. Our work offers insights for interactive, sustainable battery-free computers.