Future Museum Experience Design

Crowds, Ecosystems and Novel Technologies

Book Chapter (2018)
Author(s)

A.P.O.S. Vermeeren (TU Delft - Human Technology Relations)

Licia Calvi (NHTV Breda University of Applied Sciences)

Amalia Sabiescu (Loughborough University London)

Raffaella Trocchianesi (Politecnico di Milano)

Dagny Stuedahl (Oslo and Akershus University College of Applied Sciences, Oslo)

E. Giaccardi (TU Delft - Human Technology Relations)

Sara Radice (Politecnico di Milano)

Research Group
Human Technology Relations
Copyright
© 2018 A.P.O.S. Vermeeren, Licia Calvi, Amalia Sabiescu, Raffaella Trocchianesi, Dagny Stuedahl, Elisa Giaccardi, Sara Radice
DOI related publication
https://doi.org/10.1007/978-3-319-58550-5_1
More Info
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Publication Year
2018
Language
English
Copyright
© 2018 A.P.O.S. Vermeeren, Licia Calvi, Amalia Sabiescu, Raffaella Trocchianesi, Dagny Stuedahl, Elisa Giaccardi, Sara Radice
Research Group
Human Technology Relations
Bibliographical Note
Green Open Access added to TU Delft Institutional Repository ‘You share, we take care!’ – Taverne project https://www.openaccess.nl/en/you-share-we-take-care Otherwise as indicated in the copyright section: the publisher is the copyright holder of this work and the author uses the Dutch legislation to make this work public.@en
Pages (from-to)
1-16
ISBN (electronic)
978-3-319-58550-5
Reuse Rights

Other than for strictly personal use, it is not permitted to download, forward or distribute the text or part of it, without the consent of the author(s) and/or copyright holder(s), unless the work is under an open content license such as Creative Commons.

Abstract

The museum world is rapidly changing from being collection-centred to being community-centred and for the public. Apart from broadening access to collections through, for example, digitisation initiatives, new ways of involving the public more meaningfully and at various levels have emerged. Experiences inside museums have become more engaging, by extending the experience beyond the physical visit, or by involving the public in various forms of crowdsourced stewardship of collections. In this book, we explore the design implications that go along with these developments, all concerned with diversifying and making the engagement of the public in museum experiences more rewarding. We focus on the design implications associated with museums reaching out to crowds beyond their local communities, on experimenting with novel technologies and on conceiving experiences embedded in connected museum systems and large institutional ecosystems. By looking at and reflecting on trends, we attempt to sketch a picture of how future museums will change and, particularly, how they will relate to their public as a result of responding to or embracing these trends.

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