P.(Pan) Wang
Please Note
11 records found
1
From thought to visual composition
A brain-driven visual blends technique for visual blending tasks
Visual blends is a design technique that combines elements from multiple images into harmonious compositions and has been increasingly explored as a means to support early-stage ideation in engineering design. However, existing blending workflows rely heavily on manual image selection and composition, making the process difficult, time-consuming, and skill-intensive for designers. In this work, we present a proof-of-concept brain-guided visual blends technique that integrates an EEG-to-image model to simplify the image acquisition process and a local image editing model to enable automated and controllable image composition. Our EEG-to-image model employs a two-stage training strategy, combining pretraining on large-scale unlabelled EEG data with fine-tuning in an EEG-conditioned diffusion model, achieving state-of-the-art performance in reconstructing visual stimuli. To support visual blending tasks, we incorporate a local editing model (Paint-by-Example) that generates coherent blends using user-provided masks, reference images, and backgrounds. A user study with 15 participants demonstrated that the model effectively supported the creation of visual blends that aligned with users' design vision, even without artistic skills. The results suggest that brain-guided blending can serve as a early-stage ideation interface in engineering design, helping designers iterate on mental concepts before formal modelling and evaluation.
MIRA
A Human-AI Co-Creation Agent for Self-reflection through Squiggle Game
The hidden costs of AI-assisted ideation
Empirical findings on ChatGPT’s impact on novice designers’ creative confidence and design process
Education, including in design, is at a crossroads with the rise of generative artificial intelligence (GenAI). Although its use is exponentially growing, there are concerns that its unreflective use may undermine the development of essential skills. Regarding creativity-specific contexts, its potential to either enhance or constrain cognitive processes and creative confidence remains underexplored. This study investigates ChatGPT’s impact on ideation among User Experience Design students (N = 35), focusing on their cognitive processes, creative confidence and idea creativity. In a within-group experiment, participants generated a total of 214 design concepts under conditions with and without ChatGPT. Data collected included pre-experiment self-report of ChatGPT usage, creative confidence measures, artifacts (sketches, collages, mind maps), experts’ assessment of creativity and post-experiment self-report on creative confidence, ideas and ideation process, along with interviews. Findings indicate that while ChatGPT enhanced convenience and speed, it was associated with dampened cognitive engagement, which may result in an increased reliance on the tool and possible decreased creative confidence, potentially triggering a cycle of dependency and reduced self-efficacy, warranting further longitudinal investigation. We finalize this article with recommendations for design education to integrate metacognitive training and encourage critical evaluation of AI use, thereby empowering novice designers as active, reflective creative thinkers.
Enhanced sign evaluation with AI
A visual data-driven approach
The current evaluation of signs relies on quantitative comprehensibility testing. Such testing yields extensive findings about signs’ effectiveness. However, a shortcoming of comprehensibility testing is that it does not provide qualitative information relevant to sign modification and does not facilitate interactions between designers and users. This article advocates the use of visual data to evaluate signs by examining the similarities between signs and drawings produced by end users based on a sign referent given to them. A new evaluation index is developed to measure the extent to which a sign conforms to users’ mental images and to determine whether it should be redesigned. It is calculated by using the learned perceptual image patch similarity. To illustrate the modified approach, a study of safety signs is presented in the article. The article provides an example of how evaluation using visual data can be conducted.
Towards stereoscopic vision
Attention-guided gaze estimation with EEG in 3D space
Learning-based Artificial Intelligence Artwork
Methodology Taxonomy and Quality Evaluation