F. Kulei
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2 records found
1
MAFURIKO
Design of Nzoia Basin location based flood game
Every 2 to 7 years, Kenya experiences a reoccurrence of El-Niño rains leading to loss of life and massive damage to property. The 1997/98 El-Niño floods affected 1.5 million persons and led to an estimated USD 1.2 billion infrastructural damage, USD 236 million agricultural damage and USD 9 million on other losses (property, soil erosion, pollution). Recent rains in October 2015 to January 2016 left 112 Kenyans dead and over 100,000 internally displaced. The Kenyan Government predictions indicate that the number of affected persons will be approximately 1,500,000, before 2018. Despite the numerous exposures to floods, Kenyan communities' resilience to floods risks is weak. Traditional crisis management approaches have not been successful in enhancing citizen capacity in flood prevention and preparedness. In addition, the past flood forecasts have not played a key role, as early warning advisories. To address these complexities, we propose a location-based game so as to create a positive learning environment and increase territory awareness, collaboration and soft skills, which are necessary for flood preparedness. Moreover, through playing the game, we hope that social learning for joint action will be enhanced. The game is known as "MAFURIKO" which is a Swahili word for floods. Through MAFURIKO, the citizens may learn basic flood prevention and preparedness procedures, may begin to see their predicament differently and may also identify opportunities which remain untapped. In this paper, we outline a theoretical framework and preliminary MAFURIKO game design specifications for the Nzoia sub-basin of the Lake Victoria Basin, in Kenya. MAFURIKO is intended to enhance the capacity of Kenyan citizens on flood risk reduction, so that they can work with the Kenyan Government to prevent and prepare for future floods. Future work will entail completion, staging and application of the location based game.
WeShareIt game
Strategic foresight for climate-change induced disaster risk reduction
Nile Basin policy makers, at all levels, are constantly making quick decisions to address emergencies. The decisions are made in the context of a complex, uncertain, ever-changing and highly volatile basin. However, for these decisions to take into account future uncertainties, like climate-change induced disasters, policy makers need to enhance their capacity in strategic foresight. Strategic foresight helps them make more robust decisions that take into account deep uncertainties and thus buffer the basin from future natural disasters. The authors explore the contribution of serious gaming in enhancing the Nile Basin policy makers' capacity on strategic foresight. They present the findings from the application of a game-based, experimental study of a serious game known as WeShareIt. WeShareIt was played in Nairobi on 22 October 2015 by 11 participants from the Kenyan Ministry of Water and Irrigation and Moi University Centre for Public Sector Reforms. Data on the added value and contribution of the game to increased strategic foresight and disaster risk reduction were collected using pre-game, in-game and post-game questionnaires, together with a debriefing session and observations. The analysis shows that strategic foresight is an important element for effective disaster risk reduction. Observations in the game-based intervention provided evidence that the participants engaged in short term quick decision making and were not prepared for life-threatening natural disasters. The results of the experiment support the conclusion that serious gaming may be an effective and promising method for enhancing the capacity of policy makers on strategic foresight so as to prepare them for future climate induced natural disasters.