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29 records found
1
Policy Analysis of Multi-Actor Systems
Second edition
The Near Future of Parcel Delivery
Selecting Sustainable Solutions for Parcel Delivery
Water in military stabilisation operations
Comprehensive water intervention framework for conflict management and peacekeeping
Water issues can be a root cause of political instability, but even in times of crisis, and especially in the aftermath of war, water management also requires and contributes towards co-operation. Within the complexity of military stabilisation operations, water management has been identified as a potentially suitable crisis and conflict management tool. Therefore, a comprehensive and appropriate approach to apply water throughout the entire process of transition from a conflict, post-conflict or unstable region towards stability, peace and prosperity is desirable. During the Dutch military stabilisation mission in the Afghan province of Uruzgan, water management was applied effectively by the Netherlands Army as an instrument to create stability and co-operation in the conflict and post-conflict period. Based on this experience, a Comprehensive Water Intervention Framework is presented in this paper. By integrating water management, military, development, diplomacy and co-operation approaches, this framework provides practical guidance for policymakers, mission planners and field officers. Its implementation follows after the initial military intervention and within the stabilisation operation, as a mechanism contributing to peacekeeping and development efforts. The framework can also be further improved, most notably by integrating land management and experiences gained from its implementation in civil-military exercises and from its actual application in stabilisation operations.
Policy reforms and productivity change in the Dutch drinking water industry
A time series analysis 1980-2015
Sustainability indicators
Monitoring cross-county water cooperation in the Nzoia river basin, Kenya
The Kenyan government has made significant advances in water resources management at the local authority (county) level with little or no cooperation at the drainage basin level. Research on critical determinants of cooperation amongst transboundary water negotiation teams is limited. In this paper, we assess whether personal attribute diversity (PAD) is a stronger factor than demographic diversity (gender, age, and education play) in determining whether the negotiation team will cooperate or make unilateral actions. We use a negotiation game to study decisions taken by water policymakers. After that, we conduct a multiple discriminant analysis (MDA) to assess the influence of PAD, gender, age, and education on water negotiation outcomes. The findings indicate that PAD plays a significant role in determining whether the group will cooperate or compete. Gender, education, and age barely influence the outcome. Only upon removal of the PAD variable do we see an increase in the discriminant power of gender and education. Age has minimal influence on the negotiation outcomes. We apply the research at a lower level of governance (Nzoia River Basin). However, results might be extrapolated to a bigger basin, like the Nile Basin, through future multiple level analysis which takes account of the complex socio-technical systems.
Game Design Concept Report
Application of the WeShareIt Game Elements in Nzoia River Basin
Nzoia river basin county governments barely cooperate in water resources management to jointly increase the basin's food and energy productivity levels, due to limited trust. In this paper, we propose a game-based approach that can be replicated in any river basin, to assess trust and collaboration processes. In particular, we used the pre-game, in-game, and post-game assessment results to assess the relationship between Cooperation and Competition; Trust and Trustworthiness; Trust and Distrust; and (Dis) trust, Complexity, and Uncertainty. The initial assessment of respondents' propensity to trust (PTS) was divided into two variables (trust and trustworthiness) while adopting the unidimensional view of trust and distrust. We later examined whether we could separate the two constructs using a multidimensional scaling (MDS) technique known as the ALSCAL procedure. There are potentially significant results. Namely, that: trustworthiness and trust are not complementary; both cooperation and competition coexisted and increased throughout the game; more profound complexity and uncertainty led to an increment in trust, and reduced complexity and uncertainty led to a decrease in distrust. Based on the results and discussions, we provide recommendations for further research on trust, trustworthiness, and distrust in the river basin management context.
Residential energy efficiency improvements often have a smaller effect than expected. Although there is agreement on the existence of this effect, called the rebound effect, there is no agreement on the size of the effect. The objective of this study was to investigate the potential of using serious games to assess this effect. We used a game in which participants play home owners who manage their households in terms of energy consumption. Results of experiments with 50 players showed signs of the rebound effect when players with a low efficiency house reduced their energy consumption more than players with a high efficiency house. In addition, some issues related to previous studies were addressed, such as the possibility to perform an ex-ante assessment and to conduct the study in a controlled environment. Calculations of the size of the rebound effect depended on the approach used to determine the expected effect and showed differences between appliances.
Environmental contestation in China
Motives and impact
five drivers for improvement as a result of this benchmark are identified: ‘learning effect’, ‘enhanced transparency’, ‘managed competition’, ‘avoidance of negative consequences’ and ‘personal honour of director’. Different developments have caused stagnation of further improvement: the variation on the benchmarked performance indicators has
decreased, participation in the benchmark became mandatory for all Dutch drinking water supply organizations, it lacks a focus on the future, and participating organizations experience high financial pressure. These developments decrease the influence of the drivers. Four possible new impulses for the benchmark are identified and their influence on the effect of the drivers is analysed. The two most promising new impulses are tomake the benchmark adaptive and to involve consumers in the process of benchmarking, both have a positive influence on the effect of almost all drivers.
This study contributes to the understanding of how benchmarking leads to improvement and to the analysis of the impact of design choices, leading to well-founded decisions for re-design of the Dutch drinking water benchmark. ...
five drivers for improvement as a result of this benchmark are identified: ‘learning effect’, ‘enhanced transparency’, ‘managed competition’, ‘avoidance of negative consequences’ and ‘personal honour of director’. Different developments have caused stagnation of further improvement: the variation on the benchmarked performance indicators has
decreased, participation in the benchmark became mandatory for all Dutch drinking water supply organizations, it lacks a focus on the future, and participating organizations experience high financial pressure. These developments decrease the influence of the drivers. Four possible new impulses for the benchmark are identified and their influence on the effect of the drivers is analysed. The two most promising new impulses are tomake the benchmark adaptive and to involve consumers in the process of benchmarking, both have a positive influence on the effect of almost all drivers.
This study contributes to the understanding of how benchmarking leads to improvement and to the analysis of the impact of design choices, leading to well-founded decisions for re-design of the Dutch drinking water benchmark.
MAFURIKO
Design of Nzoia Basin location based flood game
Every 2 to 7 years, Kenya experiences a reoccurrence of El-Niño rains leading to loss of life and massive damage to property. The 1997/98 El-Niño floods affected 1.5 million persons and led to an estimated USD 1.2 billion infrastructural damage, USD 236 million agricultural damage and USD 9 million on other losses (property, soil erosion, pollution). Recent rains in October 2015 to January 2016 left 112 Kenyans dead and over 100,000 internally displaced. The Kenyan Government predictions indicate that the number of affected persons will be approximately 1,500,000, before 2018. Despite the numerous exposures to floods, Kenyan communities' resilience to floods risks is weak. Traditional crisis management approaches have not been successful in enhancing citizen capacity in flood prevention and preparedness. In addition, the past flood forecasts have not played a key role, as early warning advisories. To address these complexities, we propose a location-based game so as to create a positive learning environment and increase territory awareness, collaboration and soft skills, which are necessary for flood preparedness. Moreover, through playing the game, we hope that social learning for joint action will be enhanced. The game is known as "MAFURIKO" which is a Swahili word for floods. Through MAFURIKO, the citizens may learn basic flood prevention and preparedness procedures, may begin to see their predicament differently and may also identify opportunities which remain untapped. In this paper, we outline a theoretical framework and preliminary MAFURIKO game design specifications for the Nzoia sub-basin of the Lake Victoria Basin, in Kenya. MAFURIKO is intended to enhance the capacity of Kenyan citizens on flood risk reduction, so that they can work with the Kenyan Government to prevent and prepare for future floods. Future work will entail completion, staging and application of the location based game.
Scenarios are valuable tools that could support decision making under deep uncertainty, nevertheless, their potential remains untapped. The paper explores whether participatory scenario construction in the form of stories coupled with the Intergovernmental Panel on Climate Change (IPCC) 2100 projections may contribute to increased utility of the scenarios and projections for climate-induced risk reduction, in the Nile Basin. The Nile River is 6,695 kilometres long and covers a basin area of 3.18 million square kilometres (one-tenth of the African land mass). The basin is highly susceptible to climate-change induced disasters. According to the IPCC, there is high confidence that the Basin will suffer from severe shifts in biome distribution, compounded water stress, degradation of marine life and reduced crop productivity. There is also medium confidence that the Nile Basin will experience: severe decline in livestock, significant increase in vector and water-borne diseases, undernutrition, increased migration and sea level rise. The basin is already experiencing some of these key risks, on the other hand, their impact in the next 30 to 35 years is deeply uncertain. The findings of this paper are based on four scenarios, namely: Kazuri, Miskeen, Umoja and EjoHeza and data collected from two forums that were held in Jinja, Uganda and Nairobi, Kenya. The forum participants were a multi-disciplinary team of national and international stakeholders. The paper concludes that coupling Nile Basin storylines with the IPCC 2100 projections, proved to be an effective tool in increasing the utility of the scenarios and projections, for purposes of disaster risk reduction. Future work will entail analysing the uptake of the scenarios to resolve deadlocks and enhance cooperation.