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M.E. de Vries

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11 records found

Conference paper (2021) - Abdullah Alattas, Marian de Vries, Martijn Meijers, Sisi Zlatanova, Peter van Oosterom
A web-based application has been developed, exploiting the integrated model of LADM andIndoorGML to provide indoor navigation based on the user's access rights in an educationalbuilding. Different types of users (students, teachers, visitors, etc.) have different access rights,which also depend on the exact time (e.g. inside or outside office hours). A 3D BIM IFC fileof a building has been geo-referenced and converted into a LADM complaint database inPostgreSQL/PostGIS and is enriched with information about access rights based on therelationship between users, time and indoor spaces. The PostgreSQL extension pgRouting hasbeen used for the actual routing. To support the access rights-based routing, the databasecontains several tables to represent nodes, edges, parties (users), and rights. There is one overallnetwork for the whole building, and database views are used to dynamically select the relevantnodes and edges based on the time and the user’s rights. The Dijkstra algorithm is used tocompute the shortest path. Finally, the 3D geospatial web-platform Cesium JS is used to createa client GUI allowing to specify start and destination, the user and time, and to visualize thenavigation routes. As this GUI is web-based it can run on different platforms, such as desktops,laptops, tablets and mobile phones. This paper provides a complete description of all the stepsto design, develop and test the integrated model of LADM and IndoorGML. ...
This paper describes research into the design, development and visualization of mixed 2D and 3D Cadastre. A schema has been developed to accommodate this data, with provision for a time component. This paper describes the schema, the visualization requirements, and the provision of LADM-compatible views of the data for the purpose of developing the 3D Cadastral prototype. A significant volume of 2D + t Cadastral data, which also contained 2D + t footprint representations of 3D parcels, is currently incorporated in the Cadastral Database of Queensland. A moderate number of 3D building units, and a smaller number of volumetric parcels have been hand-encoded (from the survey plans), and added to this database. The mixture has been disseminated and displayed in KML through Cesium JS. The visualization of cadastral parcels in 3D is a challenge, since legal boundaries are, in many cases, invisible in the real world; so how can we properly represent something that is not visible to our eyes? This paper uses the results from research looking into problems of occlusion and ambiguous perception (in terms of position, size and shape) of objects in the context of 3D cadastre visualization. The exploration of specific interaction techniques is essential to overcome these issues. After an initial internal usability test (with colleagues/ friends of the developers) our 3D Cadastres web-based dissemination prototype was improved. Next a public usability test is carried out to obtain feedback from different groups of professional users (legal, survey, ICT backgrounds). During the test, the users are asked to perform a series of tasks typical of cadastral systems. Each task is accompanied by a description to give the users some context. Then, each user is asked to reflect on his or her experience. In this paper we present the main results of the public usability test of the 3D Cadastres web-based dissemination prototype. ...
The visualization of cadastral parcels in 3D is a challenge, since legal boundaries are, in many cases, invisible in the real world; so how can we properly represent something that is not visible to our eyes? This paper uses the results from research looking into problems of occlusion and ambiguous perception (in terms of position, size and shape) of objects in the context of 3D cadastre visualization. The exploration of specific interaction techniques is essential to overcome these issues. After an initial internal usability test (with colleagues/ friends of the developers) our 3D Cadastres web-based dissemination prototype was improved. Next a public usability test is carried out to obtain feedback from different groups of professional users (legal, survey, ICT backgrounds). Usability is meant in terms of effectiveness and efficiency of the system and users' satisfaction. The test users were subdivided into groups according to different professional domains and expertise. During the test, the users are asked to perform a series of tasks typical of cadastral systems. Each task is accompanied by a description to give the users some context. Then, each user is asked to answer a questionnaire about his or her experience. The results are used to extract general feedback. The outcome of the usability test is crucial to point out the detected limitations in this early stage of the prototype development. Design changes can then be made according to the feedback of the test users. In this paper we present the main results of the public usability test of the 3D Cadastres web-based dissemination prototype. ...
This paper describes research into the visualization of mixed 2D and 3D Cadastre. A schema has been developed to accommodate this data, with provision for a time component. This paper describes the schema, the visualization requirements, and the provision of LADMcompatible views of the data for the purpose of developing these tools, and for the further
research into the schema itself. A significant volume of 2D+t Cadastral data, which also contained 2D+t representations of 3D parcels, is currently incorporated in the Cadastral Database of Queensland. A moderate number of 3D building units, and a smaller number of volumetric parcels have been hand-encoded using bespoke software, and added to this database. The mixture has been displayed in KML through Google Earth. Examples of the database schemas, the encoding practices, LADM-compatible views, and the encoded 2 and 3 dimensional spatial units are included. ...
More and more countries in the world are developing 3D Cadastre. To make cadastral information available to the potential users, both cadastral sector professionals and normal citizens, the Web can be used as dissemination platform. However, visualization of 3D cadastral information is still a challenge. Some of the main issues are: occlusion, distortion, unbounded volumes, perception of position, size and shape of an object. For orientation purposes, it is important to include reference objects to help us understand the location of the parcels in the real world. Although, the resulting higher number of objects makes the clear visualization even more challenging. We therefore first investigate the requirements to obtain a proper, clear and not misleading visualisation of 3D cadastral parcels through a geo-web viewer. We explore how to handle the above-mentioned issues such as occlusion, distortion and ambiguous perception (in terms of position, size and shape) of objects while interacting with 3D cadastre. Also, techniques for combining the visualization of legal boundaries (cadastral parcels) and real-world objects (topography) are analysed. The overall technical architecture of a system for the dissemination 3D Cadastral parcels is presented, starting with the storage of the data at the backend server (DBMS and webserver) and the possible encodings for data transfer (such as XML, JSON, glTF) to the client. WebGL based solutions at client side are preferred as these do not require the download of a plugin in the web browser, while still offering many well performing visualization and interaction options. ...

Visualization and New Opportunities

Conference paper (2018) - Jacynthe Pouliot, Claire Ellul, Shen Ying, Frederic Hubert, Chen Wang, Abbas Rajabifard, Mohsen Kalantari, Davood Shojaei, Behnam Atazadeh, Peter van Oosterom, Marian de Vries
This paper proposes a discussion on opportunities offered by 3D visualization to improve the understanding and the analysis of cadastre data. It first introduce the rationale of having 3D visualization functionalities in the context of cadastre applications. Second the publication outline some basic concepts in 3D visualization. This section specially addresses the visualization pipeline as a driven classification schema to understand the steps leading to 3D visualization. In this section is also presented a brief review of current 3D standards and technologies. Next is proposed a summary of progress made in the last years in 3D cadastral visualization. For instance, user’s requirement, data and semiotics, and platforms are highlighted as main actions performed in the development of 3D cadastre visualization. This review could be perceived as an attempt to structure and emphasise the best practices in the domain of 3D cadastre visualization and as an inventory of issues that still need to be tackled. Finally, by providing a review on advances and trends in 3D visualization, the paper initiates a discussion and a critical analysis on the benefit of applying these new developments to cadastre domain. This final section discusses about enhancing 3D techniques as dynamic transparency and cutaway, 3D generalization, 3D visibility model, 3D annotation, 3D data and web platform, augmented reality, immersive virtual environment, 3D gaming, interaction techniques and time. ...
Many countries are extending their cadastral visualization systems in the third dimension. The reason for this stems from the increasing complexity of contemporary cities, the growing 3D approach in other fields (including 3D spatial data acquisition, spatial data processing and visualization), which made 3D cadastre technologically feasible, and the need to overcome the issues of 2D visualization. The visualization of cadastral parcels in 3D is a challenge, since legal boundaries are, in many cases, invisible in the real world; so how can we properly represent something that is not visible to our eyes? This paper results from research that looks into problems of occlusion and ambiguous perception (in terms of position, size and shape) of objects in the context of 3D cadastre visualization. The exploration of specific interaction techniques is essential to overcome these issues. The aim of this paper is to provide ’lessons learned’ resulting from the implementation of a 3D cadastre prototype that was built with the specific goal of trying out several visualization options of 3D cadastral information in a web environment. A usability test was carried out to obtain feedback from different groups of users. Usability is meant in terms of effectiveness and efficiency of the system and users’ satisfaction. The test users were subdivided into groups according to different professional domains and expertise. During the test, the users are asked to perform a series of tasks typical of cadastral systems. Each task is accompanied by a description to give the users some context. Then, each user is asked to answer a questionnaire about his or her experience. The results are used to extract general feedback. The outcome of the usability test is crucial to point out the detected limitations in this early stage of the prototype development. Design changes can then be made according to the feedback of the test users. ...
Conference paper (2004) - AP Kap, B van Loenen, ME de Vries
The development of a SDI, in Europe and elsewhere, has many aspects. Some are more technological in nature, and others have to do with organizational, financial and juridical issues. In this paper we will focus on an issue that is identified in the INSPIRE report of September 2003 as having a high priority: harmonization. We will look at two aspects: data (model) integration and data access policy.
As far as data integration is concerned we propose a 'light' approach: for the shared use of geoinformation in a SDI strict harmonization of data models is not always necessary.
In the field of data access policy two EU Directives came into effect, one on the reuse of public sector information, and one on data protection. Both make a first step towards harmonization of data access policy, but further steps will be necessary. ...