Circular Image

M.L. Molenaar

11 records found

Pixel art is an art style that uses low-resolution raster images with few colors. This style was ubiquitous in video games and computer programs in the late 20th century before high-resolution screens and powerful computers were widely available. In order to remaster these old ga ...

How Can We convert 2D Pixel Art into a 3D Voxel Representation

Exploring different 3D reconstruction algorithms on 2D pixel input

This paper investigates how standard 3D reconstruction techniques can be adapted to work with orthographic projections of pixel art images. Reconstructing 3D models from 2D images is typically done with real world objects. However, little work has explored this problem in the con ...
Pixel art relies on carefully constructed color ramps to simulate shading and depth within limited palettes. However, editing these ramps remains a tedious and error-prone manual process. This research introduces a semi-automatic tool that supports the detection and modification ...

Procedural texturing for pixel art

Making pixel art resemble real materials

In pixel art, texturing is the process of adding detail to an object to make it resemble a real material. While texturing is crucial in creating high-quality pixel art, it is an arduous process that is time consuming for artists. We present an algorithm that automates texturing ...

Pixel Fixer

Semi-Automated Techniques for Correcting Pixel Art

Pixel art can suffer from perceptual artifacts, such as banding and pillow-shading, which result from poor pixel placement and weaken visual quality. Banding occurs when two adjacent pixel segments of different colors align their endpoints along a shared axis. Pillow-shading is a ...

Optimal Multiple Importance Resampling

Optimal Spatial Reuse for Monte Carlo Light Transport Simulation

Ray tracing has experienced increasing adoption in various spaces of computer graphics. The ReSTIR (Reservoir-based Spatiotemporal Importance Resampling) family of techniques has enabled several orders of magnitude speedups in light transport simulation algorithms which rely on r ...
The bilateral filter is an edge-aware image filter. While it has a variety of applications, its naive implementation is quadratic in nature, hindering the ability to efficiently process multi-megapixel images. If performance is needed, like in a real-time setting, an approximatio ...

On-Mesh Bilateral Filtering

Bridging the Gap Between Texture and Object Space

Traditional bilateral filters, effective in 2D image processing, often fail to account for the 3D structure of meshes, leading to artifacts in texture filtering. This thesis introduces On-Mesh Bilateral Filtering, a novel method that adapts the bilateral filter to work with non-c ...

Predictable blur behaviour for the bilateral filter

Researching a method for linear behaviour between the blurriness and spatial filter size of the bilateral filter

Unlike traditional blur filters, the bilateral filter exhibits non-linear blur behaviour as its kernel size increases. This atypical blur behaviour makes it challenging to find a good σr . This paper investigates the underlying reasons for this behaviour and proposes methods to a ...

Edge-aware Bilateral Filtering

Reducing across-edge blurring for the bilateral filter

The bilateral filter is a popular filter in image processing and computer vision. This comes from the fact that it is able to blur images while keeping the structure intact. However, the bilateral filter allows for blurring to happen across edges. This can result in halo-like eff ...
This paper introduces the Quadrilateral filter, an advanced extension of the Bilateral and Trilateral filters aimed at addressing limitations in high-gradient regions of images. While the Bilateral filter effectively preserves edges during smoothing, it struggles with intensity v ...