ST

S. Tan

17 records found

Meetings are a vital part of discussions and negotiations. Unfortunately, individuals often leave with a vague understanding of the topics covered during the meeting and tend to forget even more of what transpired as time goes on. Driven by previous research that attempts to sol ...

Breaking down negotiations

Analyzing negotiations using the Coloured Trails Game & the NegotiAct

Within the field of negotiations, a recent publication is a paper called the NegotiAct[9], which analyzed existing coding schemes of negotiations and introduced an improvement on them that promises a viable way to analyze negotiations in depth. In this research, my goal is to dev ...

Gesture Recognition for Enhanced Meeting Analysis

Segmenting and Tracking Hand Movements During Human Interaction

Meetings represent a key component of collabora- tion in the workplace, serving purposes like brain- storming, discussion, and negotiation. Despite their importance, reaching a consensus among partici- pants can frequently be difficult because different people can leave the debat ...
Human activity recognition plays an interesting and important role nowadays as there are a variety of use cases. It is utilized in health monitoring, in the development of human-computer interaction system and in security monitoring. However current methods involve usage of priva ...

Identifying Speaking and Drinking Events Within Audio Recordings for Multiactivity Analysis

Rethinking Ubiquitous Smart Sensing of Social Behaviour in the Wild

Multiactivity analysis investigates one's coordination of actions within a social context, such as gestures and speech, usually using video recordings of the social activity, to further understand the rules of human behaviour. This paper focuses specifically on the coordination b ...

Personalized Gesture Range Detection Using Transductive Parameter Transfer

Rethinking Ubiquitous Smart Sensing of Social Behaviour In The Wild

This research investigates the detection of gestures using a torso-worn accelerometer sensor. Using the Conflab dataset, we focus on gestures during conversations in mingling scenarios. Due to significant variability in gesture styles among individuals, traditional methods face ...

Social Sensing with a Smart Cup

Rethinking ubiquitous smart sensing of social behaviour in the wild

This paper presents a smart drinking cup proto- type platform for social sensing studies. Recording the dynamics of unscripted human interactions in social settings can be challenging and often requires the participants to wear external hardware. This leads to greater participant ...
Understanding children's social interaction patterns is critical for their cognitive development; however, existing psychological studies often focus on dyadic interactions, overlooking the complexities of group dynamics. This study extends the concept of homophily—the tendency f ...
The Socially Perceptive Computing Lab (SPCL) at Delft University of Technology has developed a device called the Midge. The aim of this device is to record data of social interactions at conferences. This paper aims to characterise how battery life is affected by different sensor ...
The Midge is a wearable badge created by the Socially Perceptive Computing Lab, Pattern Recognition and Bioinformatics group of the Delft University of Technology, with as goal to analyse human behaviour. The badge has a digital motion processor (DMP) that can determine its orien ...
In our daily life people encounter many social interactions, for example in the supermarket, at work and in schools. Currently the most reliable way to find social interactions in groups, is to manually annotate the data. Manual annotation takes a lot of time and human resources ...
Detecting social interactions through wireless wearable Bluetooth devices is increasing in popularity. Devices use the signal strength to other detected devices to estimate the proximity between people and group them together based on the Dominant set algorithm. Dominant sets are ...
The goal for this paper is to find out what the smart badge provided by the Social Perceptive Computive Lab (SPCL) group is and what it contains. The sensors that are used in the smart badge are the Accelerometer, Gyroscope and Magnetometer. The main question of this paper i ...
The Midge is a sensor device developed by the Socially Perceptive Computing Lab (SPCL) at Delft University of Technology (TU Delft). This device is used to monitor human behaviour in social settings using several sensors. In this paper, the accuracy of the Inertial Measurement Un ...
This thesis has researched how the Midge compares to a modern mobile phone regarding the accuracy and reliability of the rotation vector from the DMP in both devices. The rotation of the main axis of the Midge accurately matches that of the modern mobile phone, which means that t ...
When analysing social interactions, manual labour is often required to identify what is happening. An automated method of detecting who is interacting with who would already prove to be a significant help. This paper looks at how automated interaction detecting can be established ...