MP
Authored
12 records found
Children and Information Access
Fostering a Sense of Belonging
In this vision paper, we spotlight children as often underserved users in the digital ecosystem. With online search as a use case, we discuss the need for a multi-perspective approach to designing interactive interfaces and technologies that can enable information access systems
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Where a Little Change Makes a Big Difference
A Preliminary Exploration of Children’s Queries
This paper contributes to the discussion initiated in a recent SIGIR paper describing a gap in the information retrieval (IR) literature on query understanding–where they come from and whether they serve their purpose. Particularly the connection between query variability and sea
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Learning Technologies & AI
Who are we designing for?
Focused on children and the learning context, we argue for the importance of designing artificial intelligence (AI) technologies that take a holistic view of their target users. Rather than prioritize system performance, these smart technologies can be tuned to assist users throu
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Children on ChatGPT Readability in an Educational Context
Myth or Opportunity?
In this work, we present the results of a preliminary exploration aiming to understand whether the use of ChatGPT in an educational context can be an asset to meet the specific needs of the students. In particular, we focus on the possibility of adapting the responses to online i
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Teachers in a Searchable World
Findings from an Introductory Survey
In this manuscript, we discuss the findings from an introductory survey conducted with more than 50 teachers in Italy. We inquired about teachers’ opinions of educational technology used in the classroom, in particular search tools. Qualitative and quantitative data inferred from
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Searching for the Whole Truth
Harnessing the Power of Intellectual Humility to Boost Better Search on Debated Topics
We often use search engines when seeking information for opinion-forming and decision-making on debated topics. However, searching for resources on debated topics to gain well-rounded knowledge is cognitively demanding, leaving us vulnerable to cognitive biases, such as confirmat
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Into the Unknown
Exploration of Search Engines' Responses to Users with Depression and Anxiety
Researchers worldwide have explored the behavioral nuances that emerge from interactions of individuals afflicted by mental health disorders (MHD) with persuasive technologies, mainly social media. Yet, there is a gap in the analysis pertaining to a persuasive technology that is
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Covering Covers
Characterization Of Visual Elements Regarding Sleeves
The aim of this work is to explore common traits preferred across different age groups of children to identify the appeal of book covers. By analyzing visual attributes, visible objects, and implied stories inferred from the covers, we can gain insights into the elements that are
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SJORS
A Semantic Recommender System for Journalists
Recommender Systems support a broad range of domains, each with peculiarities that recommendation algorithms must consider to produce appropriate suggestions. In the paper, we bring attention to a little-studied scenario related to the news domain: recommendations catering to med
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Baby shark to Barracuda
Analyzing children's music listening behavior
Music is an important part of childhood development, with online music listening platforms being a significant channel by which children consume music. Children's offline music listening behavior has been heavily researched, yet relatively few studies explore how their behavior m
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Baby shark to Barracuda
Analyzing children's music listening behavior
Music is an important part of childhood development, with online music listening platforms being a significant channel by which children consume music. Children's offline music listening behavior has been heavily researched, yet relatively few studies explore how their behavior m
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Baby shark to Barracuda
Analyzing children's music listening behavior
Music is an important part of childhood development, with online music listening platforms being a significant channel by which children consume music. Children's offline music listening behavior has been heavily researched, yet relatively few studies explore how their behavior m
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Contributed
8 records found
Contextualised Value Model
Designing a Robotic Model for Understanding the Context Dependency of Values for Enhanced Conversation Relevance
The promotion of desirable behaviours, such as socially appropriate or health-promoting actions, can be bolstered through a deeper understanding and awareness of the values that underpin the associated behavioural choices. Various implementations for promoting behaviour change ba
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Covering Covers
Characterization Of Visual Elements Regarding Sleeves
The cover of a children's book could play a crucial role in attracting the attention of young readers and influencing their decision to pick up and read the book. In this study, we aim to identify the factors that contribute to the appeal of children's book covers. Given that the
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Unraveling Sentiment Threads: An Analysis of Comment Sentiment and User Participation in Scratch Project Creation
Investigating the Impact of Comment Sentiment on the Creator's Activity on a Social Coding Platform
Although existing work demonstrates that the usage of Scratch strengthens programming skills, little is known about the effect of children encouraging or criticizing each other when programming on the development of their programming skills. To address this gap, we conducted a da
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From Clicks to Cues
Exploring user behaviour as a language in music video consumption
As music video streaming occupies a significant market share in how people consume music, gaining an understanding of user behavioural patterns becomes increasingly crucial. This understanding can enable better music video streaming experiences by tailoring them towards more pers
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The Words are not Enough
An Investigation into the Viability of Textual Complexity as a Feature for Recommendation Systems
Reading is an essential skill for any child to learn, and finding enjoyment in it can greatly contribute to developing proper reading comprehension. Finding the books they like could prove to be difficult. Utilizing collaborative filtering recommender systems to recommend books t
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Trait Analysis to Facilitate Children’s Books Recommender Systems
Extracting perspective and sentiment traits from book fulltext and descriptions
Recommender systems are a useful tool for match- ing readers with books. However, the lack of user data from children, both due to privacy concerns as well as a low incentive to leave reviews, results in existing systems proving inadequate at recom- mending to the youth. It has b
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Metadata, the undiscovered treasure box for book recommender systems for children
What traits can be inferred from book’s descriptive and structural metadata which could support the designers of books recommender systems for children?
This study examines traits that may be derived from book metadata and identifies statistically signifi- cant patterns and trends in order to assist recom- mender system designers for children’s books in selecting the most important traits to take into ac- count. This research foc
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What are the types of projects that Scratch users create?
How do different types of features relate to the project type?
Scratch is a block-based programming language. It is designed to be simple and syntax error avoidant. This makes Scratch an accessible platform for cultivating coding skills. Many young learners are taught about different programming skills using various project types as examples
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