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Human Merging Behavior in a Coupled Driving Simulator
Human Merging Behavior in a Coupled Driving Simulator: How Do We Resolve Conflicts?
A Two-Stage Approach for a Mixed-Integer Economic Dispatch Game in Integrated Electrical and Gas Distribution Systems
A Two-Stage Approach for a Mixed-Integer Economic Dispatch Game in Integrated Electrical and Gas Distribution Systems
Contingency Games for Multi-Agent Interaction
Contingency Games for Multi-Agent Interaction
Optimal Selection and Tracking of Generalized Nash Equilibria in Monotone Games
Optimal Selection and Tracking of Generalized Nash Equilibria in Monotone Games
Learning to Play Trajectory Games Against Opponents with Unknown Objectives
Learning to Play Trajectory Games Against Opponents with Unknown Objectives
Population games with replicator dynamics under event-triggered payoff provider and a demand response application
Population games with replicator dynamics under event-triggered payoff provider and a demand response application
Training Generative Adversarial Networks via Stochastic Nash Games
Training Generative Adversarial Networks via Stochastic Nash Games
Procedural Generation of Narrative Worlds
Procedural Generation of Narrative Worlds
Lock congestion relief in a multimodal network with public subsidies and competitive carriers
Lock congestion relief in a multimodal network with public subsidies and competitive carriers: a two-stage game model
Juegos para covid-19:
Juegos para covid-19:: Una exploración basada en la necesidad de intervenciones gamificadas
CTE-STEM 2022
CTE-STEM 2022: Proceedings of Sixth APSCE International Conference on Computational Thinking and STEM Education 2022
Nash equilibrium seeking under partial-decision information: monotonicity, smoothness and proximal-point algorithms
Nash equilibrium seeking under partial-decision information: monotonicity, smoothness and proximal-point algorithms
Approximate solutions to the optimal flow problem of multi-area integrated electrical and gas systems
Approximate solutions to the optimal flow problem of multi-area integrated electrical and gas systems
Payoff distribution in robust coalitional games on time-varying networks
Payoff distribution in robust coalitional games on time-varying networks
Local Stackelberg equilibrium seeking in generalized aggregative games
Local Stackelberg equilibrium seeking in generalized aggregative games
Design Framework for Social Interaction with Location-based Games
Design Framework for Social Interaction with Location-based Games
Towards Unsupervised Rehabilitation
Towards Unsupervised Rehabilitation: Development of a Portable Compliant Device for Sensorimotor Hand Rehabilitation
Requirements for Location-based Games for Social Interaction
Requirements for Location-based Games for Social Interaction
Multi-Population Aggregative Games
Multi-Population Aggregative Games: Equilibrium Seeking via Mean-Field Control and Consensus
Target Selection for Tracking in Multifunction Radar Networks
Target Selection for Tracking in Multifunction Radar Networks: Nash and Correlated Equilibria
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