MG

Marco Grottoli

7 records found

Authored

The use of driving simulators for training and for development of new vehicles is widely spread in the automotive industry. In the last decade, a few motorcycle riding simulators have been developed for similar purposes, with focus on maneuvering at high speed. This article pr ...

Driving simulators have been extensively used over the last decades and technological advancements have propelled their development for cars, trucks and other vehicles with four (or more) wheels. This dissertation focuses on the use of driving simulators for two wheeled vehicles ...

Emergency braking at intersections

A motion-base motorcycle simulator study

Powered two-wheeler riders are frequently involved in crashes at intersections because an approaching car driver fails to give right of way. This simulator study aimed to investigate how riders perform an emergency braking maneuver in response to an oncoming car and, second, whet ...
Optimization-based motion cueing algorithms based on model predictive control have been recently implemented to reproduce the motion of a car within the limited workspace of a driving simulator. These algorithms require a reference of the future vehicle motion to compute a predic ...

This paper presents a X-in-the-loop (where X: Model, Software, Hardware, Driver/Human, etc.) driving simulation platform, developed at Siemens PLM Software, that facilitates the design, development, testing and validation of Advanced Driver Assistance System (ADAS). The paper ...

Inertial or motion cue plays a significant role for the achievement of an immersive feeling in driving simulators. The control loop is responsible for mimicking as close as possible the real vehicle accelerations as the inertial feedback to the driver, while keeping the motion sy ...

Contributed

Driving simulators are widely used for understanding Human-Machine Interaction, driver behavior and driver training. The effectiveness of such simulators in this process depends largely on their ability to generate realistic motion cues. Though the conventional filter-based motio ...