D. Cleij
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9 records found
1
Measuring, modelling and minimizing perceived motion incongruence
For vehicle motion simulation
This paper describes a driving simulation experiment, executed on the Daimler Driving Simulator (DDS), in which a filter-based and an optimization-based motion cueing algorithm (MCA) were compared using a newly developed motion cueing quality rating method. The goal of the comparison was to investigate whether optimization-based MCAs have, compared to filter-based approaches, the potential to improve the quality of motion simulations. The paper describes the two algorithms, discusses their strengths and weaknesses and describes the experimental methods and results. The MCAs were compared in an experiment where 18 participants rated the perceived motion mismatch, i.e., the perceived mismatch between the motion felt in the simulator and the motion one would expect from a drive in a real car. The results show that the quality of the motion cueing was rated better for the optimization-based MCA than for the filter-based MCA, indicating that there exists a potential to improve the quality of the motion simulation with optimization-based methods. Furthermore, it was shown that the rating method provides reliable and repeatable results within and between participants, which further establishes the utility of the method.
Optimization-based motion cueing algorithms based on model predictive control have been recently implemented to reproduce the motion of a car within the limited workspace of a driving simulator. These algorithms require a reference of the future vehicle motion to compute a prediction of the system response. Assumptions regarding the future reference signals must be made in order to develop effective prediction strategies. However, it remains unclear how the prediction of future vehicle dynamics influences the quality of the motion cueing. In this study two prediction strategies are considered. Oracle: the ideal prediction strategy that knows exactly what the future reference is going to be. Constant: a prediction strategy that ignores every future change and keeps the current vehicle’s linear accelerations and angular velocities constant. The two prediction strategies are used to reproduce a sequence of maneuvers between 0 and 50 km/h. A comparative analysis is carried out to objectively evaluate the influence of the prediction strategies on motion cueing quality. Dedicated indicators of correlation, delay and absolute error are used to compare the effects of the adopted prediction on simulator motion. Also the motion cueing mechanisms adopted by the different conditions are analyzed, together with the usage of simulator workspace. While the constant strategy provided reasonable cueing quality, the results show that knowledge of the future vehicle trajectory reduces the delay and improves correlation with the reference trajectory, it allows the combined usage of different motion cueing mechanisms and increases the usage of workspace.
Motion cueing algorithms are used in motion simulation to map the inertial vehicle motion onto the limited simulator motion space. This mapping causes mismatches between the unrestricted visual motion and the constrained inertial motion, which results in perceived motion incongruence (PMI). It is still largely unknown what exactly causes visual and inertial motion in a simulator to be perceived as incongruent. Current methods for measuring motion incongruence during motion simulation result in time-invariant measures of the overall incongruence, which makes it difficult to determine the relevance of the individual and short-duration mismatches between visual and inertial motion cues. In this paper, a novel method is presented to subjectively measure the time-varying PMI continuously throughout a simulation. The method is analyzed for reliability and validity of its measurements, as well as for its applicability in relating physical short-duration cueing errors to PMI. The analysis shows that the method is reliable and that the results can be used to obtain a deeper insight into the formation of motion incongruence during driving simulation.