Ian Hosking
15 records found
1
Authored
Understanding Real People
Going Beyond Single Severe Capability Loss
vis-UI-lise
Developing a tool for assessing user interface visibility
Introduction The emergency physician in charge role has developed in many large EDs to assist with patient flow. We aimed to describe and classify the problem-solving actions that this role requires. Methods We interviewed senior emergency physicians and performed iterative, q ...
Now you see it, now you don’t
Understanding user interface visibility
We live in a post-WIMP world. The traditional Windows, Icons, Menus and Pointers of the PC graphical user interface are no longer present in many hand-held devices. There has been a dramatic rise in the use of smart phones in particular, with Apple selling their billionth iPho ...
Empathic engineering
Helping deliver dignity through design
Dignity is a key value within healthcare. Technology is also recognized as being a fundamental part of healthcare delivery, but also a potential cause of dehumanization of the patient. Therefore, understanding how medical devices can be designed to help deliver dignity is impo ...
This paper describes the University of Cambridge, Engineering Design Centre's (EDC) case for inclusive design, based on 10 years of research, promotion and knowledge transfer. In summary, inclusive design applies an understanding of customer diversity to inform decisions throu ...
Joining up the DOTs
Authentic teaching and learning in Design and Technology education
This paper reports on an innovative approach for teaching creativity in Design and Technology education based on the notions of authentic learning. Working with secondary schools in England and Ireland, the research team has been developing an intervention known as 'Designing ...
Inclusive design in the Key Stage 3 classroom
An investigation of teachers' understanding and implementation of user-centred design principles in design and technology
Transforming practice in Design and Technology
Evidence from a classroom-based research study of students' responses to an intervention on inclusive design
Touchscreen devices are often limited by the complexity of their user interface design. In the past, iterative design processes using representative user groups to test prototypes were the standard method for increasing the inclusivity of a given design, but cognitive modeling ...