MW

M.W.A. Wijntjes

67 records found

The spectral shape, irradiance, direction, and diffuseness of daylight vary regularly throughout the day. The variations in illumination and their effect on the light reflected from objects may in turn provide visual information as to the time of day. We suggest that artists' col ...
Humans can rapidly identify materials, such as wood or leather, even within a complex visual scene. Given a single image, one can easily identify the underlying "stuff," even though a given material can have highly variable appearance; fabric comes in unlimited variations of shap ...
We present a framework that connects ideas from the visual arts and visual perception. It adapts two existing frameworks for the analysis of form and content so that it can be used in an educational context for teaching perception through visual arts. The basis is the formal anal ...
We investigated the influence of the medium on the perception of depicted objects and materials. Oil paintings and their reproductions in engravings were chosen because they are vastly distinctive media while having completely identical content. A total of 15 pairs were collected ...

Vagueness and volume

Testing the perception of depth in images with linear, sharp, or blurred contours

In European painting, a transition took place where artists started to consciously introduce blurred or soft contours in their works. There may have been several reasons for this. One suggestion in art historical literature is that this may have been done to create a stronger sen ...
Pictorial research can rely on computational or human annotations. Computational annotations offer scalability, facilitating so-called distant-viewing studies. On the other hand, human annotations provide insights into individual differences, judgments of subjective nature. In th ...
If two painters paint the same scene, the appearance difference can be referred to as style difference. The distinguishing features result from artists’ use of composition, color, brushstroke etc. We are interested in how people perceive different depiction styles, when they are ...
We present a method to capture the 7-dimensional light field structure, and translate it into perceptually-relevant information. Our spectral cubic illumination method quantifies objective correlates of perceptually relevant diffuse and directed light components, including their ...

Zooming in on style

Exploring style perception using details of paintings

Most studies on the perception of style have used whole scenes/entire paintings; in our study, we isolated a single motif (an apple) to reduce or even eliminate the influence of composition, iconography, and other contextual information. In this article, we empirically address tw ...
Before the invention of photography, paintings were reproduced in a graphic and linear medium, engravings. To compare material perception across two modalities, paintings and engravings, we conducted two online experiments. We collected 15 pairs of color oil paintings and their e ...
In everyday scenes, the effective light (the actual light in a space) can be defined as a complex light field, resulting from a mixture of emissive light sources and indirect mutual surface (inter-)reflections. Hence, the light field typically consists of diffuse and directional ...
Research has shown that disentangling surface and illuminant colors was possible based on various scene statistics. This study investigates the statistical cues induced by the chromatic effects of interreflections. We present a numerical analysis of ambiguous spectral pairs, in w ...
Visualizing biosignals can be important for social Virtual Reality (VR), where avatar non-verbal cues are missing. While several biosignal representations exist, designing effective visualizations and understanding user perceptions within social VR entertainment remains unclear. ...

Shadows, highlights and faces

The contribution of a 'human in the loop' to digital art history

While automatic computational techniques appear to reveal novel insights in digital art history, a complementary approach seems to get less attention: that of human annotation. We argue and exemplify that a 'human in the loop' can reveal insights that may be difficult to detect a ...
Deep learning has paved the way for strong recognition systems which are often both trained on and applied to natural images. In this paper, we examine the give-and-take relationship between such visual recognition systems and the rich information available in the fine arts. Firs ...
A common strategy for improving model robustness is through data augmentations. Data augmentations encourage models to learn desired invariances, such as invariance to horizontal flipping or small changes in color. Recent work has shown that arbitrary style transfer can be used a ...
The effective illumination incident on an object in a three-dimensional scene is a geometrically-weighted sum of direct and indirect light. The luminous and chromatic properties of the light field vary spatially and directionally, inducing luminance and chromatic gradients - smoo ...

Materials in Paintings (MIP)

An interdisciplinary dataset for perception, art history, and computer vision

In this paper, we capture and explore the painterly depictions of materials to enable the study of depiction and perception of materials through the artists’ eye. We annotated a dataset of 19k paintings with 200k+ bounding boxes from which polygon segments were automatically extr ...

Soft like velvet and shiny like satin

Perceptual material signatures of fabrics depicted in 17th century paintings

Dutch 17th century painters were masters in depicting materials and their properties in a convincing way. Here, we studied the perception of the material signatures and key image features of different depicted fabrics, like satin and velvet. We also tested whether the perception o ...